The reason that we are sharing the beta with the modding community is to track down all those pesky limits that hinder your ability to mod the game. A good many of the limits are gone with this beta, but I'm sure there are more out there. The problem is that with a game written for consoles you can't just turn on the unlimited memory switch and go. There are thousands of memory pools of varying size hidden all over the place. Lots of these pools and limits I simply do not know about and the best way to find them is to break something. This is where you come in to the mix. You are pretty good at breaking things and have a desire for massive textures and more things in the game. Please add mods, or better yet port them to the new format for mods and add those. See where and when things break down. The most important part of this is to come back to the forum and post your mods and what was broken. There is no way your problem can be fixed if you simply post that something is broken when you add a ton of mods. We need to reproduce this with a debug build of the game to fix the problem and that can only happen with a zip of your mods and great instructions about how to make it happen. Assume the person reproducing your problem has no idea how to play the game.