More specifically I'm interested in the vertex data. It looks like most of the npc models have the following format:
I would imagine that some of those unknowns are texture coordinates but I'm not sure which ones. Also it appears that some of the clothing items have an extra 4-bytes for each vertex, what are they?
4-bytes single X
4-bytes single Y
4-bytes single Z
4-bytes ???
4-bytes ???
4-bytes ???
4-bytes ???
4-bytes ???
4-bytes single Y
4-bytes single Z
4-bytes ???
4-bytes ???
4-bytes ???
4-bytes ???
4-bytes ???
I would imagine that some of those unknowns are texture coordinates but I'm not sure which ones. Also it appears that some of the clothing items have an extra 4-bytes for each vertex, what are they?