Custom Vehicles

Saints Limo:

SR2_pc 2026-03-24 05-15-24-52.png





NOTE: You will need the Vehicle Colors files located in the first post.

*** Addendum 03-23-2026 ***

Original Download Replaced (with what I hope is a better version). A sincere thank you to Reina3 and to my cousin (who wishes to remain nameless.)
 

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Saints Limo:

NOTE: You will need the Vehicle Colors files located in the first post.
Wow, you're doing a lot more vehicles than I expected!
Glad to see you having lots of fun. On this limo specifically my favourite part is how the stripe goes perfectly on one side of the front bumper - that's really cool.

However I need to comment on your image resizing methods and hope you don't mind;
So when you use the resize tool in your Gimp it probably looks like this, having 8 points around the image:
(The green and red lines have been added in to visualize)
1774275804829.png

When making an image bigger or smaller, generally you'd want to resize it with the 'anchors' near the green lines - the ones at the corners.
So if I wanted to make this spurdo image bigger, I would hold Shift before dragging the corner anchors marked in green (for paint .net)
from this:
1774276159534.png
to this:
1774276173833.png


I would want to avoid these:
1774276217491.png
1774276233459.png

and this as well (when I resize with the corner anchors without using Shift) :
1774276281084.png


Does that mean the anchors marked with red are always bad? No, they do have their uses;
For an example, have this design:
1774276934775.png

if I wanted to make the stripes on this design a bit longer then I would use it:
1774277006910.png

And on the other side as well:
1774277055123.png

If I wanted to make the star bigger I would just use the shape tool again to draw a new one, as paint .net does not have vector functionality - once a text or shape is created it's immediately a raster image.

There are a lot of other nuance I didn't cover like how making a raster image bigger in general being bad, but that's nitpicking and then I'd have to explain about vector imagery, vector/raster layers and making sure any "vector to raster" conversion process is proper, LOL
Honestly, I thank you for even reading this far in the first place.
Don't let imperfections stop you from creating though, just that my senses tingled too much I had to go on that rant.
Definitely enjoying how the designs improve over time!
 
The Custom Vehicle Colors Zip File contains my custom vehicle colors. They are optional except for the Mag, the zip file for which already contains them.
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Replacement For Luz' Magma
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Replacement For Richie's Topher.
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Unfortunately the game doesn't have the correct shade(s) of orange to replicate the original General Lee properly, I also know that the roof decal is not original..
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Known as the Bear in Vanilla and The Grizzly in GOTR
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Since this vehicle replaces the Ethel I included an Escort variant.

Note: If you add any variants to the original Hounfor will make the car color un-customizable on the original vehicle
so I made this it's own vehicle to stop that from happening.
View attachment 43424
Requires My Custom Vehicle Colors Files. I have included a copy in the Mag.zip file.
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If you w
ish to add this vehicle to your car dealerships the variant info is Helmers and the filename is: truck_4dr_pickup04
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If you wish to add this vehicle to your car dealerships the variant name is Helmers and the filename is:car_4dr_classic01
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This is intended as Troy's vehicle. Should you need the variant name it is Standard

NOTE: If you install this mod it will replace the FBI Cruiser. The Ultor variant remains untouched.
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This car will replace the vortex.
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This is a replacement vehicle for the Brotherhood Bulldog in the Thank You and Goodnight mission. It includes the
bh06.cts file which exchanges the original Bulldog with this one. If you wish to just use the vehicle without the bh06.cts file you can remove it from your patch. (The original gang_bh Bulldog has not been altered. I replaced another vehicle instead.)

NOTE: This vehicle replaces the Nordberg, It's variant name is gang_bh and in game the vehicle is called the Pitbull.
It is available for purchase at the SPD Impound

Here is a picture of it in the Thank You and Goodnight mission

View attachment 48315

To install unzip the archives and drop the cvtf and _veh files in your mods directory then recompile patch. Drop newly made patch inside your game directory.

Note: The_cust and vehicle files are included in case you want to make changes to the vehicle.
There is information on using the vehicle cruncher in:

Also while the customization files are my work, the _veh files came from GOTR so thank you to Mike and the GOTR team.
Update: Two New Vehicles Saints Atlasbreaker and Saints Tetsuo

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Could someone make a mod that includes all the vehicles in the game, allows editing of colors and appearance, and adds all the body paint options for all vehicles?
 
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