Bounce Mod

me too, but during the process the “old” and “PATCHED_FILES_WILL_BE_HERE_COPY_TO_CACHE_FOLDER” folders are empty and the command prompt tells me that xdelta-3.1.0-86_64.exe is not recognized as an internal or external command, an executable program or a command file.
and mentions that “a file has been moved”.
It tells me this message four times.

There is a couple of versions of xDelta floating around. I'm not sure exactly where OP was intending for us to find a download. The one I found, threw the same errors that you are describing at first.

Pay VERY close attention to the naming of the exe that you download. I believe I had to rename that exe to match 'xdelta-3.1.0-x86_64.exe' which is what the batch file is looking for. If the name is different, the batch file fails to patch but still moves the unchanged cache files to the 'patched' location (this is why it mentions that the files have been moved).

That said, even with the correct name change, the first 3 files work, but dlc4.vpp_pc (the largest) still failed to patch for some reason so I ended up crawling my way through the manual edit instructions using HxD hex editor directly on the cache file. It's not horribly difficult but it is extra fuss. I eventually just got comfortable doing the manual hexedit method on all 4 vpp's and skipped the xDelta method entirely. I hate having more than one download tool to fix a single issue.
 
There is a couple of versions of xDelta floating around. I'm not sure exactly where OP was intending for us to find a download. The one I found, threw the same errors that you are describing at first.

Pay VERY close attention to the naming of the exe that you download. I believe I had to rename that exe to match 'xdelta-3.1.0-x86_64.exe' which is what the batch file is looking for. If the name is different, the batch file fails to patch but still moves the unchanged cache files to the 'patched' location (this is why it mentions that the files have been moved).

That said, even with the correct name change, the first 3 files work, but dlc4.vpp_pc (the largest) still failed to patch for some reason so I ended up crawling my way through the manual edit instructions using HxD hex editor directly on the cache file. It's not horribly difficult but it is extra fuss. I eventually just got comfortable doing the manual hexedit method on all 4 vpp's and skipped the xDelta method entirely. I hate having more than one download tool to fix a single issue.
i also cannot get the dlc4.vpp_pc to work despite manually hex editing... how did you end up changing it--his examples are actually kind of off; the memory of the change does not exist in mine, instead it exists at 00023AF0. also, he shows on the 'before' that he doesn't delete .xtbl but on the 'after' it is indeed deleted. so i did delete .xtbl and made it look the same as the 'after', except it exists at a different part of memory, and the game crashes when i press continue at title screen.
 
Finally got around to trying this. Unfortunately, on the Steam version,
dlc4's customization_items.xtbl probably needs some updating, couldn't get it to load without crashing on continue either. If dlc4.vpp_pc is left alone the game doesn't crash.
This causes only "DLC" items seem to get read by the game (that is, have the effect) as stated in the original post. Vanilla stuff like the humble tanktop didn't seem to change by editing the numbers.
The GOG version works 100% with the instructions given. But, that version has a bug where your controls are reset every boot, which sucks. The .exe files between both of them differ significantly, and I'm not sure what line causes editing dlc4.vpp_pc to crash the game on continue (instead of on boot like most mod errors).
Edit: the dlc4 seems to have the customization_items.xtbl stuff in there as well. so for this to work editing dlc4.vpp_pc have to be fixed... somehow
Edit2: misc_tables.vpp_pc also has mentions of customization_items.xtbl itself, but removing it here does not seem to affect its crashing. Mysteriously only editing dlc4.vpp_pc does. Maybe there is filesize limit shenanigans happening on steam version. GOG version a chonker though might be a while before I test that theory.

Edit3: In the GOG version of dlc4.vpp_pc, the address matches the hex editing instructions perfectly. Editing the GOG files and launching the GOG version seems to work, but copy pasting the GOG vpp_pc files onto the Steam version still crashes. Why? Is it my dreaded enemy "DLC Content in Remaster"? :sadge:
 
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