Arsenal Improved

There you go:
- Black and Gold (Vice 9)
- Black and Red (.44 Shepherd)
Amazing this one looks cool how about we change the beretta pistol symbol with fleur de lis so we made it Purple and black tint i dont know if that can work out

For sniper i dont know if this possible can we made it like this.. this one from Cross fire and it looks cool.
 

Attachments

  • images - 2025-09-17T235058.608.jpeg
    images - 2025-09-17T235058.608.jpeg
    5.8 KB · Views: 126
1758206970280.webp
1758207244660.webp

Curious since we've had proof of concept to imported custom models. What's the possibility of replacing AK47 & AR40 with their prop variant (AK74 and M4A1)
 
View attachment 45945View attachment 45946
Curious since we've had proof of concept to imported custom models. What's the possibility of replacing AK47 & AR40 with their prop variant (AK74 and M4A1)
Unless we have a tool that can convert any file into .smesh and one that extract .chunks model, i say its impossible for now..

Of course, DropOff can always try to do it, if he wants/can
 
Last edited:
Unless we have a tool that can convert any file into .smesh and one that extract .chunks model, i say its impossible for now..

Of course, DropOff can always try to do it, if he wants/can
I understand. It seems only possibility is to forward him this post and see if they're willing to help. It would be nice.
Seems to me this Author has knowledge to manage this? https://www.saintsrowmods.com/forum/threads/a-map-mod.19716/
 
Update:
- Ak-47 (Warton - Left 4 Dead)
- Combat Shotgun (Left 4 Dead)
- Glock 26 (Left 4 Dead)
- M16 Assault Rifle (Namvet - Left 4 Dead)
- Magnum Pistol (Operative - Left 4 Dead)
- Molotov Cocktail (Left 4 Dead)
- Submachine Gun (Left 4 Dead)
Captura de pantalla (1).png
Captura de pantalla (2).png
Captura de pantalla (3).png
Captura de pantalla (4).png
Captura de pantalla (5).png
Captura de pantalla (2038).png

I know you guys will notice some messed up texture parts, to be honest.. it sucks. The UV of the models re-uses some textures parts. Which makes harder to make textures without having another part with the same edit.

Unless in the near future we would be able to edit models (.smesh, .cmesh, etc).
 
Last edited:
I'm only running Juiced Patch and reading the mod description it sounds like I should be able to replace the models & texture only if that's what I want.

Please can you tell me which files I need to use in order to replacet he Vice 9 & Tombstone models to the SR1 ones. The folders are not too clear on what they each do exactly.
 
I'm only running Juiced Patch and reading the mod description it sounds like I should be able to replace the models & texture only if that's what I want.

Please can you tell me which files I need to use in order to replacet he Vice 9 & Tombstone models to the SR1 ones. The folders are not too clear on what they each do exactly.
"Vanilla" folder, you need to select p_beretta for Vice 9 & p_shotgun for Tombstone (.smesh, .peg, .g_smesh and .g_peg)
 
Back
Top