What Includes:
Animations Fix = Fixes or re-uses some animations to look like sr2 instead of sr1:
- All weapons will use "ready" animations, which also includes 1 handed handguns.
- Mcmanus 2010 use rifle anims
- Melee use Dual Pistol walk anim
- Minigun, Flamethrower and Chainsaw uses the same anims on standing and walking.
- Pistol/smg use dual pistol walk anim
- PML1 Cellphone walk is used by the player.
- Restored 12 Gauge fire anims
- Restored long kick/stomp anims
- Removed Sr1's smg shoot back anim
- Satchel Charges now use Dual Pistol walk.
- Troy use gml1 anims
- Zombie Carlos use pml1_zombie anims
IMPORTANT: [SR2] Limit Adjuster is required for this mod work without issues. Once you downloaded Limit Adjuster, open SR2.LimitAdjuster.ini and look for "DynamicMempools=0" and change it to 1, this will avoid crashes and errors.
How To Install:
Q & A:
Q - Is this mod compatible with GotR or any other mod?
A - Is NOT compatible with any other mod that mess with "anim_files.xtbl", "gml1.xtbl" and "gfl1.xtbl".
Q - There are more animations to be included?
A - If me or the community finds more leftover animations, then yeah.
Q - Why my character turns into pose T?
A - Usually the animation file is not preloaded, you'll have to edit "preload_anim.tbl" and add lines of the animation you want to make it work, or just drop the preload_anim file inside ur modification folder.
Credits to:
- SeaboundSaint for helping out and finding more leftover animations
- wnic for helping out and finding more leftover animations
Animations Fix = Fixes or re-uses some animations to look like sr2 instead of sr1:
- All weapons will use "ready" animations, which also includes 1 handed handguns.
- Mcmanus 2010 use rifle anims
- Melee use Dual Pistol walk anim
- Minigun, Flamethrower and Chainsaw uses the same anims on standing and walking.
- Pistol/smg use dual pistol walk anim
- PML1 Cellphone walk is used by the player.
- Restored 12 Gauge fire anims
- Restored long kick/stomp anims
- Removed Sr1's smg shoot back anim
- Satchel Charges now use Dual Pistol walk.
- Troy use gml1 anims
- Zombie Carlos use pml1_zombie anims
IMPORTANT: [SR2] Limit Adjuster is required for this mod work without issues. Once you downloaded Limit Adjuster, open SR2.LimitAdjuster.ini and look for "DynamicMempools=0" and change it to 1, this will avoid crashes and errors.
How To Install:
Q & A:
Q - Is this mod compatible with GotR or any other mod?
A - Is NOT compatible with any other mod that mess with "anim_files.xtbl", "gml1.xtbl" and "gfl1.xtbl".
Q - There are more animations to be included?
A - If me or the community finds more leftover animations, then yeah.
Q - Why my character turns into pose T?
A - Usually the animation file is not preloaded, you'll have to edit "preload_anim.tbl" and add lines of the animation you want to make it work, or just drop the preload_anim file inside ur modification folder.
Credits to:
- SeaboundSaint for helping out and finding more leftover animations
- wnic for helping out and finding more leftover animations
Attachments
Last edited:
