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  1. NERD_BROSKI

    A Change of Ownership

    It's honestly sad that it even had to escalate to something like that, especially in this pure awesomeness that is this community but nonetheless let's all hope for a brighter future and a better life!!!
  2. NERD_BROSKI

    Good news for modders!

    Ah alright it's just that A ) I have always primarly used Blender 2.79 since for me it's always been pretty straightforward and way less confusing and B ) I'm not exactly a pro at rigging armature regardless of what version of Blender I have been using hence why I mainly used Maya 2015 to do the...
  3. NERD_BROSKI

    Good news for modders!

    Wait wait wait one moment!!! You mean to tell me it's now possible to just use Blender (Or at least the newest version of it) to do all the rigging and stuff and just export it from there instead of having to transfer the model into Maya to rig it or am I totally miss understanding what you are...
  4. NERD_BROSKI

    Looking to get back into modding Saints Row IV but I'm having an issue in terms of obtaining a copy of Maya 2015/2016.

    Damn that really blows on the whole modding clothing item side of things (Fucking thanks Autodesk!) but at least there still some kind of hope for modding in weapon skins for what I'm hearing. I guess my next question is then did you pretty much follow the same steps as you would you were...
  5. NERD_BROSKI

    Looking to get back into modding Saints Row IV but I'm having an issue in terms of obtaining a copy of Maya 2015/2016.

    Hey hey hey! Just got a dumb question here I was wondering if anyone could help out with by chance. So for a while now I haven't been really modding as much as I use to back around 2019 mostly due to lack of motivation and me moving to a new state and all that jazz. But recently I have been...
  6. NERD_BROSKI

    Idol Ninja

    Rest in peace Idolninja, thank you for all awesome content you created for through the years. From a simple modder to becoming a actually staff member of Volition, you will be forever a legend in the community.
  7. NERD_BROSKI

    SRIV SDK Release B: Creating new weapon tutorial

    Hey long time no hear huh lol. I'm SUPER sorry for disappearing like that, some stuff came up and I got side tracked for a bit. But I'm finally back lol. And I got the files if your are still interested in helping me out, even thought you are probably sick of dealing with my dumb ass. Again...
  8. NERD_BROSKI

    SRIV SDK Release B: Creating new weapon tutorial

    Hey it's me again, so I just tried cloning the Swat SMG as a new weapon and making sure to model my mesh based around SMG_A_Large, the closet model to the Swat SMG, and made sure the bone_CLIP's pivot point is in the same spot as the default SMG_A_Large's gunmag_handel tag. And I still got the...
  9. NERD_BROSKI

    SRIV SDK Release B: Creating new weapon tutorial

    Do you think it could be due to the fact that the weapon I cloned was the Mercenary LMG costume skin for Shokolov AR? Did once try to model my mesh around the Shokolov AR and it kinda worked, the only problem I kept running into was that the bone_clip mesh kept being moved into spots where...
  10. NERD_BROSKI

    SRIV SDK Release B: Creating new weapon tutorial

    Hey I just tried using your FBX model you sent me and I tried to import it into the game, and I still got the same result as before.
  11. NERD_BROSKI

    SRIV SDK Release B: Creating new weapon tutorial

    Hey it's me, sorry for the late update. So I took at the model you sent yesterday and I tried going through the whole process again except this time I tried to be sure that the pivot point my bone_clip is in the exact same position as the tag_gunmag_handle, recorded as usual so you or anyone can...
  12. NERD_BROSKI

    SRIV SDK Release B: Creating new weapon tutorial

    Hey just saw your message, thanks for getting back to me! I'll definitely take a look and get back to you sometime tomorrow if I have any further issues (Fingers crossed in hopes they're won't be lol). Also again sorry if I came off a bit snippy with the last comment I'm just frustrated with the...
  13. NERD_BROSKI

    SRIV SDK Release B: Creating new weapon tutorial

    Hey it's me again. Um...I just wanna check in and see if you have found something yet. It been a good eight days at least. I am not trying to be rude but I kind of starting to feel like I'm getting ignored intentionally here. Again not trying to start crap and I understand these kind of things...
  14. NERD_BROSKI

    SRIV SDK Release B: Creating new weapon tutorial

    Hey sorry for the late reply. Sure I can quickly send gun mod/3D model files for you to look at. Note that in the output folder it contains the converted files from NERD_BROSKI_ARSENAL_M1918_BAR_DuwAAK_SCALED_VERSION_1 and the NERD_BROSKI_ARSENAL_M1918_BAR_DuwAAK_ENLARGED_SCALED_VERSION_1 is...
  15. NERD_BROSKI

    Currently working on a couple weapon mods but I can't get them to work properly. Can anyone help me?

    Hey it's me again, I got a quickly update. So I just noticed that weapon templates show that most of the weapons' clips' pivot points are typically in the center of the clip and this gave me an idea. I thought maybe all I needed to do for bone_clip of my weapon's mesh is to make sure the pivot...
  16. NERD_BROSKI

    SRIV SDK Release B: Creating new weapon tutorial

    Hi it's me again sorry for the late response. So I just tried out your weapon template and you sent me and I tried to follow your suggestion to the best of my understanding but I am still having similar result to how I did it before except this time the clip is inside the gun. I did make sure to...
  17. NERD_BROSKI

    SRIV SDK Release B: Creating new weapon tutorial

    Hi I got a small issue that I can't to figure out how to fix. So I am currently trying to learn how to mod in custom weapon costumes so far I think I'm starting to get a grasp at how to do it but I keep running into this weird bug in which the magazine clip of my M1918 B.A.R, the weapon I am...
  18. NERD_BROSKI

    Currently working on a couple weapon mods but I can't get them to work properly. Can anyone help me?

    Hey it's me, sorry for me getting back to you soo late with an update. There as been progress in terms of the tags placement and the weapon mesh being at the right in-game scale. Howver I am not encounter a small issue in terms of the weapon's clip. The problem is that now the clips is scaled...
  19. NERD_BROSKI

    Currently working on a couple weapon mods but I can't get them to work properly. Can anyone help me?

    Hey it's me again. So I'm currently on Maya 2016 right now and I am tried seeing if I can scale it down to a 0.394 scale and so far I am not having any luck and it is still showing up in game way to large. So I decide to record my steps again cause I feel like I keep making the same mistake over...
  20. NERD_BROSKI

    Currently working on a couple weapon mods but I can't get them to work properly. Can anyone help me?

    Hey Admixion, it's me again. I got a quick update here and involves what you suggested to me early. I tried following what you said and now I am facing a new issue that is the model is too large now and the tags are still messed up. I'm not sure I might of messed up so I again made sure to...
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