Updated
r30
added unlockables limit patching (if using DLC it requires Juiced Patch 9.0.5+, its effects with DLC installed is untested)
added checksum-based extended save support for unlockables
added checksum-based extended save support for crib weapon availability / weapon infos
kept vanilla...
It was in Juiced but I removed it because I don't want to encourage touching the perm meshes it causes some weird corruption in the bitmap/texture linked lists and causes the add_to_entry function to break cause of the overwrites, might be because its split between cpu/gpu
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