It depends on what clothing items/outfits you have in your wardrobe. If there's not much there, you could just go through and delete everything from your wardrobe (especially saved outfits).
Players with existing saves likely already have a wardrobe filled with purchased clothing and saved...
This should be quite a useful list! The gallery on the wiki is only so useful currently, as it doesn't actually display the names of the characters. Just a description of each character.
In regards to the "Broken" looking characters:
Each character has up to three models:
- NPC (Gameplay)
-...
I did mean to update that mod after Cutscene Patch v1.4 released, as the included cutscene files are now unnecessary. I'll add an option to restore the original gang colors too.
Updated to v1.0.1
- The death scream should now work for Co-op Players. (Recoded the Co-op check, since the variable I used previously isn't set up where I thought it was. Co-op is now checked directly.)
This mod will randomise your equipped weapon every 15 seconds!
Versions are available for:
• Vanilla
• GotR
• GotR + Sandbox+
• GotR + Sandbox++
CAUTION!: Saving after installing this mod will remove all weapons (except the randomly equipped weapon) from your Inventory. In the event of this...
Nice! Because it's Variant name is "Gang_Saints", it will also appear in Gang Customization!
For anyone wondering, here it is at the S.P.D Impound in GotR:
Yeah, I had forgotten about that Samedi Limo, tbh. I can only imagine it's either an unused mission asset (eg: Mark Gabby's car), or was a placeholder for the General's limo. I'd love to know why there's a "Samedi Poo" Variant of the Septic Truck though!
With this mod, you can have your Saints drive any Brotherhood, Ronin, Samedi or Police related vehicle!
23 vehicles have been added in total!
NOTES:
- Everything in this mod was built on Vanilla files. If you are using another mod which modifies these vehicles, there may be missing Vehicle...
SR2ModManager already comes with a "mods" folder. You put your own folders inside of it which contain the mod files. Then you run "SR2ModManager.exe" and tick whichever folder you want to load before building your patch.
I saw your post here, and I too would currently recommend downgrading from...
I'm aware of the issue and have made a note to look into it for the next update. It's nothing you've done wrong. It shouldn't happen every time the cutscene is played. I'd be surprised if that patch did fix it, but it is probably a similar issue.
I've had a project like this in the back of my mind for some time now. Here's what I've just thrown together. Tags 1-3 are the generic Saints Tags. Tags 4-6 can be either the generic Brotherhood, Ronin or Samedi Tags. (7 and 8 are unaffected.)
I can't upload a preview image right now as images...
People have been reporting issues with v8.0 since it released. I didn't know v8.0.3 was out. Honestly, I'm still on v7.6.0 and and it works fine for my modding purposes.
But if there are no further issues to the ones you mentioned here, I believe you should be bug free now!
This is all by design. Everything that was in the old "Body" menu (Now "Skin/FatBones") is now in a sub-menu of the "Face" menu (now "Morphing") called "Body". This sub menu contains the new sliders added by HS:Evo.
The reason there are sliders called "None" which do nothing is because removing...
I was replying to someone else with that. I meant further down in the post, but I've just realised you are in fact the same person who asked in the HS:Evo thread. Sorry for the confusion. (How have so many people had the exact same issue on just a random Thursday?...)
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