I'm searching for the song title data for the radio stations in Saints Row IV and while I haven't found it yet I thought I'd share my research as it goes.
interface.vpp_pc contains two packs, cell_music_menu.str2_pc and cell_music_menu2.str2_pc
cell_music_menu_str2_pc appears to handle the UI...
The Sanitsbook theft mission "Runner Up Wants a Torch, Too" seems to have an issue. When you get in at least one of the marked vehicles as you approach the chop shop suddenly you get the message that the target vehicle has been destroyed even if it's fine as you drive it.
I did notice that...
I'm planning on working on a full GUI radio station editor for SR2-4 but I'm lacking some information and Iim hoping someone can help fill in the gaps.
Saints Row 2
What music format does this use, is it using Wwise? If so what version and is it the same settings as the other games...
You may be already aware of this but the BuildPackFile and EditPackFile functions are not working with SRTT VPP_PC files (r130 I think, might want to add a -v version switch).
ThomasJepp.SaintsRow.BuildPackfile.exe srtt "soundboot.vpp_pc" "Temp"
Building Temp using data from soundboot.vpp_pc...
I'm planning on developing a radio station editor for Saints Row 2-4.
Currently I'm thinking a GUI application posted on here (and on GitHub).
It would require installation of some third party tools (Wwise, Minimauls' tools, etc).
Anyway this is the feature list as it currently stands, feel...
I'm trying to figure out where the songs on the radio stations are stored so I'm going through the pack files.
However, the ExtractStrings tool is crashing when I try to unpack a .le_strings file.
C:\Projects\Saints Row 4\work>ThomasJepp.SaintsRow.ExtractStrings.exe sriv static_us.le_strings...
This tool is for getting song lengths in milliseconds from WAV files (for use with replacing music in Saints Row games).
It's written in Perl although it's compiled for Windows, the source is included.
Usage:
songindex --path="<file path to wav files>"
This tool is for getting song lengths in milliseconds from WAV files (for use with replacing music in Saints Row games).
It's written in Perl although it's compiled for Windows, the source is included.
Usage:
songindex --path="<file path to wav files>"
The original post in this thread works for Saints Row IV as well although some alternate tools need to be used.
Minimaul's Tool Set
https://www.saintsrowmods.com/forum/threads/minimauls-saints-row-2-saints-row-the-third-saints-row-iv-and-gat-out-of-hell-tools.3188/
(I recommend using the newer...
@Minimaul.
Awesome, I didn't realize that the later Wwise was made available, thanks!
I'm considering writing some kind of tool to automate the replacing of radio stations (provided all the tools are on the user's machine).
Where are the song title strings stored? Do you know?
I replaced a radio station in Saints Row the Third with my own selection of songs using the guide in the SRTT forum https://www.saintsrowmods.com/forum/threads/custom-radio-stations-guide.2/ and was ultimately successful (although I had to download an alternate soundboot pack file since the one...
So now that it's 2016, Wwise 2013 isn't available so I used Wwise 2016.2.2.6022. I tried to use the same general settings from the SRTT instructions (https://www.saintsrowmods.com/forum/threads/custom-radio-stations-guide.2/) and was able to produce WEM files and rebuilt the sound bank but it's...
The copy of soundboot.vpp_pc (EN) that [V] IdolNinja posted on page 2 in this thread is not what is being distributed in 2017 from steam.
The latest version of the Gibbed tools (volition-r91_b75.zip) crashes when trying to unpack this file.
(snip)
[929/930] voc_swat_wm.bnk_pc
Unhandled...
UPDATE: The solution if you get this error is to either use the alternate soundboot.vpp_pc posted in this forum or the updated version of the toolset which you can find at the following link (it works for Saints Row 2, Saints Row the Third and Saints Row IV...
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