"Although, I don't think I'll be doing each and every category and different permutations & combinations of different categories/NPCs because that would be extremely daunting. The scope of this mod originally was to just do the tactical module (SWAT+SNG spawning in N-Forcers), which is already done."

You could do a little tutorial on what needs to be changed on each file to make some simple edits like these happen; personally I would want Strippers to drive them (because funny), but am not expecting you to manually do the variant as you've said.
Teaching someone to fish feeds them for a long time, as the saying goes.
Here's how I do these editing tutorial sections if you want to get an idea how to structure it (lol shameless self promo)
 
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"Although, I don't think I'll be doing each and every category and different permutations & combinations of different categories/NPCs because that would be extremely daunting. The scope of this mod originally was to just do the tactical module (SWAT+SNG spawning in N-Forcers), which is already done."

You could do a little tutorial on what needs to be changed on each file to make some simple edits like these happen; personally I would want Strippers to drive them (because funny), but am not expecting you to manually do the variant as you've said.
Teaching someone to fish feeds them for a long time, as the saying goes.
Here's how I do these editing tutorial sections if you want to get an idea how to structure it (lol shameless self promo)
Good idea! Even I love me some strippers (as Saints). Its just that most people who install mods aren't as savvy (which you can tell from my foolproof readme files inside the mod) so I don't expect them to be able to fuck around in files without breaking them and then blaming me for it. But I can try to explain how to change some of the stuff around for people who are willing to get their hands dirty.
 
Great mod! Can I remove n-forser from the vanilla version and how to remove spawn parked saints cars?
I suggest reading the "Want to customize the mod to your liking?" section of the main post. As for the parked cars, that won't be possible because of the way the engine works (unless you have only N-Forcer spawning which can't spawn parked by default).
 
I suggest reading the "Want to customize the mod to your liking?" section of the main post. As for the parked cars, that won't be possible because of the way the engine works (unless you have only N-Forcer spawning which can't spawn parked by default).
Good.. Can I somehow increase the number of these same n-forcers? There are too few of them appearing..
 
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