Shaders(Materials) Explained

Still nothing:(. I tested for Steam and GoG versions and same result - no transparency. I give up but thanks for your effort:)
 
I checked your files from SDK and they are the same and convert shader fine
20180417005010_1.jpg

So i have no idea where is the problem :/
 
Okay maybe someone finds it useful but you can set two-sided shader. As you see ir_at_bbsimple3 is two-sided but it uses only one texture but you can use it's setting <Mat_Cull_Mode>1</Mat_Cull_Mode> in sr_shaders.xml somewhere else, 100% works with ir_bbsimple and maybe with others too.
 
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