Progress:
I was able to find the
climbing animation in the climb_platform_sm.xtbl file. It's called
"platform enter 3m". I then went to the jump_sm.xtbl file and replaced the "Jump Stand Start" animation (<tag name>jump) with platform enter 3m. Any animation could be replaced, I just chose jump.
As you can see in the video, the character performs the animation in mid-air, but then falls if there is no platform or object under it. When I applied the "disable gravity" cheat through Sandbox +, the player will continue to climb up anywhere until you disable the cheat. This is fine, but who wants to keep enabling and disabling this cheat during gameplay.
My questions are:
1) Is there a way to continuously loop an animation (in this case climbing) so that the action doesn't stop until you release your controls?
OR
2) Is there a way to remove gravity from an animation?
I think that if we knew (or anyone knows) how to do these things, all buildings could be climbed in SRTT, no just the pre-coded ones. Any advice or comments would be greatly appreciated.