Steam workshop now supporting paid mods

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Minimaul

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http://steamcommunity.com/workshop/aboutpaidcontent/

Steam Workshop now allows for paid mods on the Skyrim store.

What are people's opinions on this?

Personally, I'm very against it for a variety of reasons:
  • It gives modders a lot of unclear legal obligations. The steam license agreements are not a catch-all on this - EU consumer protection legislation will override them the moment a customer from the UK or Germany, or France, or any other EU country buys anything. Even if the modder is in the US.

  • It commercialises an activity that most people (like me) consider a labour of love. I don't make my mod tools for other people to commercially exploit.

  • How do you deal with the situation where two people make a similar mod? How can you prove one is not based on the other when one user starts charging for it?
Edit: it seems that it is a decision for the game publisher & developer if their store enables paid mods or not. I personally think it is a terrible idea and call on Koch Media & Deep Silver Volition to have some backbone and not allow people to charge for mods.
 
And I know double posting is against the rules normally, but I'm going to do it anyway.

The legal agreement for this is basically a giant fuck you to modders: https://steamcommunity.com/workshop/workshoplegalagreement/?appid=730

It has amazing sections such as:
Setting Prices. The Publisher will have the ultimate discretion to determine the suggested retail price for your Contribution. In the case of Contributions distributed directly via the Steam Workshop, Valve and/or the Publisher may choose to offer you price categories from which you can choose a suggested retail price for your Contribution. In the case of in-Application distribution, the Valve and/or the Publisher may choose to distribute your Contribution for free, or to cease charging a fee for (or reduce the price for) a Contribution previously distributed for a fee. You will not be entitled to any compensation for Contributions distributed for free.
 
And I know double posting is against the rules normally, but I'm going to do it anyway.

The legal agreement for this is basically a giant fuck you to modders: https://steamcommunity.com/workshop/workshoplegalagreement/?appid=730

It has amazing sections such as:
Setting Prices.
The Publisher will have the ultimate discretion to determine the suggested retail price for your Contribution. In the case of Contributions distributed directly via the Steam Workshop, Valve and/or the Publisher may choose to offer you price categories from which you can choose a suggested retail price for your Contribution. In the case of in-Application distribution, the Valve and/or the Publisher may choose to distribute your Contribution for free, or to cease charging a fee for (or reduce the price for) a Contribution previously distributed for a fee. You will not be entitled to any compensation for Contributions distributed for free.
So they do this to help modders, and in the process fuck them even harder.
updown.gif


WHAT THE HELL!?
 
Paid mods? Anyone who would pay for a mod is a total idiot. Honestly, how can they so casually announce this as if its a good thing?
 
Aside from the ethical and legal issues, this means Steam Workshop is about to be inundated with shit. If mods are free, there's little incentive to rip off someone else's mod and pass it off as your own, or to post a mod that just plain doesn't work. If you can charge for them and there's no curation, there's suddenly a financial incentive to rush out a piece of garbage or repost someone else's mod under your own name. I mean, look a the tsunami of sewage that is Early Access. Is that really what we want the modding community to become?
 
My reaction to some of the sleazy bullshit Valve has been pulling lately
Steams God-Awful refund policy: NO,NO,NO,NAH,NAH,NOPE.

When Valve lets Indie Developers drop trou and shit all over the store with games like Bad Rats and the infamous War-Z complete with horrid ban-happy moderators for said games: Please Gabe you don't understand.

When they took down Hatred yet kept games like Air Control on their website: I don't like where this is going.

Valve's well-known reputation of abandoning a franchise once it has a second installment (With exception of TF2 and CS:GO): WHAT! What the fuck!

When Valve announced they'll be region-locking certain games: STOP!!!!

Now this disgusting pile of dogshite with paying money for a mod that might be awful: *Stares at the monitor for a few seconds and proceeds to scream in horror in a fashion similar to Brian Blessed and then runs into a garage taking a hammer to a CD while singing "She's a Lady"*.

By the way the whole point of mods is to let the fan-base unleash their creativity. For Gods sake some of Valves most famous franchises started off as mods for Quake 2. Garry's Mod alone has hundreds of mods of varying quality and I would be pissed if I had to pay an obscene amount of cash to use some models that someone ported over. As a matter of fact that in itself opens up a whole other can of worms. Why? Because we know how trigger happy entertainment companies are regarding copyright and well we have at least 28 thousand mods that are based off some other work of fiction on the Workshop.
 
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All Valve cares about now is money... You have to pay to add friends, multiplayer and everything now... like Microsoft... I think Valve is taking a little inspiration from Microsoft... BUT WORSE ... FUCK VALVE, FUCK THIER BULLSHIT, FUCK THIER PIECE OF SHIT IDEAS GONE HORRIBLY WRONG, IM DONE!
 

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