For SR3 or Remastered. I like to play shooters with Gyro Aiming, and the forced acceleration makes it impossible to aim normally. I can get rid of it by remapping it to use the mouse instead, but I also have to map the right stick to mouse or it gets messed up, and that prevents me from doing things like rotating the character.
Edit: Seeing as nobody seems to have any interest in the topic, I took it upon myself to look into the camera_free file. After messing with it a bit, this is what seems to be acceptable changes.
fast_pan_input_threshold = 255
This disables the fast panning feature, which contains acceleration (acceleration itself cannot be disabled)
slow_pan_horizontal_multiplier = 2.5
slow_pan_vertical_multiplier = 2
This increases the camera speed to something I find to be acceptable for aiming the camera and shooting.
tank_horiz_dampening = 0.5
Increases tank aiming speed, vertical is fine but horizontal is unbearably slow.
Edit: Seeing as nobody seems to have any interest in the topic, I took it upon myself to look into the camera_free file. After messing with it a bit, this is what seems to be acceptable changes.
fast_pan_input_threshold = 255
This disables the fast panning feature, which contains acceleration (acceleration itself cannot be disabled)
slow_pan_horizontal_multiplier = 2.5
slow_pan_vertical_multiplier = 2
This increases the camera speed to something I find to be acceptable for aiming the camera and shooting.
tank_horiz_dampening = 0.5
Increases tank aiming speed, vertical is fine but horizontal is unbearably slow.
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