Would it be possible to remove the save option from the pause menu to instead save only at safehouses through a save marker similar to SR1 and the older GTA games?
I had this idea as I was replaying through the game with some difficulty modifications such as "realistic damage" and "no respawning at the hospital" and I thought maybe it would be cool to add to the challenge and realism factor I'm going for.
I had this idea as I was replaying through the game with some difficulty modifications such as "realistic damage" and "no respawning at the hospital" and I thought maybe it would be cool to add to the challenge and realism factor I'm going for.