Open all mission interiors

Some of them (like the planes and the ship) are in inaccessible locations, so maybe it could be possible to create a list into the crib menu? One could select a location and clicking it would spawn the player in that interior.
 
In theory all we have to do is figure out how to add the teleport nodes used in cribs and then attach to a lua to them if possable.
 
Yes, indeed that would be a very good idea - all we have to do is find out how to find the location ID such as example Plane_intro01 or such.
 
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