So I was messing about with the Sandbox + mod earlier and I had this crazy idea. Sandbox + has a command that changes the upgrade level, what if I made each upgrade level completely change the way a gun works. For example, on the first upgrade the desert eagle fires exploding rounds with a huge ragdoll impulse, but then on the second upgrade it fires rockets instead. This is going off the idea that you could switch between these modes using said Sandbox + command. I would make the first upgrade for each weapon the vanilla max upgrade, then change all the others to be more over the top or generally OP. I would keep away from touching the weapons.xtbl file as much as possible so that NPC don't get these changes.
Anyway, here are some of my ideas.
Minigun that shoots VTOL lasers.
Alternate fire modes for various weapons, like a molotov launcher.
Satchel charges that create huge physics impulses rather than blowing things up.
Sonic gun that doesn't propel anything, but gibs people in a large area.
Sniper with explosive rounds that launches people with a ton of force and can one hit a tank.
These are just a few, and I am open to suggestions. My one concern with this mod though is overloading the weaponupgrades.xtbl file, so I'll more than likely get rid of any upgrades I'm not using and condense all vanilla upgrades into one to save space. My goal is to make Saints Row 3 more over the top, and make your character more overpowered for the fun factor. I'm also messing about with making certain weapons able to be shot from vehicles.
Anyway, here are some of my ideas.
Minigun that shoots VTOL lasers.
Alternate fire modes for various weapons, like a molotov launcher.
Satchel charges that create huge physics impulses rather than blowing things up.
Sonic gun that doesn't propel anything, but gibs people in a large area.
Sniper with explosive rounds that launches people with a ton of force and can one hit a tank.
These are just a few, and I am open to suggestions. My one concern with this mod though is overloading the weaponupgrades.xtbl file, so I'll more than likely get rid of any upgrades I'm not using and condense all vanilla upgrades into one to save space. My goal is to make Saints Row 3 more over the top, and make your character more overpowered for the fun factor. I'm also messing about with making certain weapons able to be shot from vehicles.