Mouse & Keyboard: Sprinting makes agents handle like a car - any way to change this?

No controller plugged in, Steam overlay disabled. Auto-target angle 0, snap to targets disabled. All tobi settings forced off.

I notice that when an agent is sprinting, the camera vertical axis auto-levels, and strafe left and strafe right are overwritten by turn left, and turn right. This essentially makes the agent behave like a car did during nitro boost in the Saints games, where this behaviour could be modded out.

Can this be fixed in Mayhem, so that sprinting is simply the speed boost and animation changes, without the control scheme alteration? It's really jarring, and adds to the motion sickness induced by the restrictive FOV.