I want to edit the textures for the various art that shows up in your crib. I cannot for the life of me find where those textures are. Does anyone happen to know which peg file contains those textures or an easier way to find them than by hand?
You can't. Those textures are part of the world geometry and not stored in peg files. We have no tools to extract/repack them.
That explains that. Thanks.
SR2's exe mentions PS2 and the original xbox in code, so I'm guessing yes.Saints Row 2 is anything but rushed (imo).
That said, does SR2 share the same engine with Volition's earlier games, like Summoner? Could explain the inconsistencies, with new features being built upon the previous iterations of the engine.
You can't. Those textures are part of the world geometry and not stored in peg files. We have no tools to extract/repack them.
Yeah, those are world files.Bit of a follow up: Is the world geometry what is stored in chunks1.vpp_pc, etc.?
Taking a look inside those, there's .CHUNK_PC, .G_CHUNK_PC, and .G_PEG_PC files. I'd guess that G_CHUNK_PC is the models, G_PEG_PC is the textures, and CHUNK_PC is a descriptor file of sorts.
I'm not sure how much this has been explored, but I wouldn't mind taking a crack at these files. I know the G_PEG_PC files have already been deciphered.
Related: Is the source code available for PegTool? Or at least a description of the PEG_PC and G_PEG_PC formats?