Installing Texture mods with Special K + Creating them

I have spent many hours on writing to the best of my ability how to install Special K and installing Texture mods with it along with touching on mod creation.

It can be found in a google document: Tutorial Link

Update: With an update of both the game, and Special K I have added a couple of notes to the document.
I also now have the Steam version, so I will check out the process and update the tutorial accordingly at a later date. I don't expect much to change though.



It looks long but that's mostly because of the pictures.
Unfortunately, I only have the Epic Games version so Steam users may have to improvise a little, but I saw in another thread that it did indeed work for Steam and I still added parts of that document to try and accommodate Steam users anyways.
If you are a steam user that gets this working I would be more then happy to hear what needs to be added to the document.


The end of the document also has a short tutorial on how to extract textures to create your own mods for special k.
 
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so your guide says when i go to the folder in profiles, there should be a specifically named folder in there and that "if not, something went wrong" but not what went wrong or how to fix it, instead of SRTTR.exe, it's Saints Row The Third Remastered, and already has the logs and SK_Res folders, is everything still fine? or did i somehow fuckup the installation? my SR3 remastered game is installed on my secondary (F:) drive, could that be the cause?
 
so your guide says when i go to the folder in profiles, there should be a specifically named folder in there and that "if not, something went wrong" but not what went wrong or how to fix it, instead of SRTTR.exe, it's Saints Row The Third Remastered, and already has the logs and SK_Res folders, is everything still fine? or did i somehow fuckup the installation? my SR3 remastered game is installed on my secondary (F:) drive, could that be the cause?
Yea sorry, that should be completely fine.
 
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