I already got the tools for extracting SRTT textures, I already got GIMP to edit textures, and I have BLENDER now.
What I need help doing, is to know how to open a 3D model, specifically the player's, in order to extract the UV map of the model, to use as guidelines for retexturing.
What I need help doing, is to know how to open a 3D model, specifically the player's, in order to extract the UV map of the model, to use as guidelines for retexturing.