# Scene detail controls the geometric detail of the scene. 1 through 3 for low, medium, high.
# This includes LODs, view distance, and turning off certain scene elements.
SceneDetail = 3
# ShadowDetail is the shadow map resolution. 1024, 2048, and 4096 are default options,
# but any power of two will work.
# Zero for no shadows.
ShadowDetail = 8192