Saints Row: The Third DLC icons are much darker in DirectX 10 & 11 mode

I and VSkyRimWalker have just discovered a very strange thing regarding DLC icons in Saints Row: The Third. You see, they look normal in DirectX 9 mode but they become much darker if you launch the game in DirectX 10 & 11 mode for some reason. And what's weirder, only DLC icons are affected, all vanilla icons are exactly the same in both modes. Just take a look at this comparision. What the heck? o_O

DirectX 9
20160704130133_1.jpg


DirectX 10 & 11

20160704130000_1.jpg


DirectX 9
20160704130147_1.jpg


DirectX 10 & 11

20160704130237_1.jpg


After some tests we came to a conclusion that all icons stored in ui_bms_dlc_al files are affected, while vanilla icons stored in interface-backend files are not. Really weird stuff.
 
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