Character Redux

I Replaced The Following: Cyrus Temple, DjVetrianchild, Maero, Roddy Pipe, Julius, Tanya, Keith David
Place The File To The Root Folder Witch Is (C:\Program Files (x86)\Steam\steamapps\common\Saints Row IV) For x64 And (C:\Program Files\Steam\steamapps\common\Saints Row IV) For x32
 

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Would this be possible?

I would like to have seen more of the classic characters in the Campaign and Free-Roam. Just to make it feel more like classic Saints Row. Here's my idea for character replacements.

Homies:
Asha Odekar - Lin
Matt Miller - Donnie
Kieth David - Julius Little
Julius Little - Mr Sunshine
Ben King - SR1 Ben King
Cyrus Temple - Dane Vogel

Enemies:
Terrorists - Masako
Mr X's Masako - Westside Rollerz (Blue Ronin)
Mr X - William Sharp
Zin - Zombie Gat
Wardens - Johnny Tag
Zinyak - Prof. Genki

Gang Customization:
Saints - Aisha, Viola, SR1 Playa, SR2 Playa, Zombie Gat
Biker - Ronin
Cop - Westside Rollerz
Gimp - Brotherhood
Guardsmen - Masako
Ninja - William Sharp
Punk - Sons Of Samedi
Space Saints - Vice Kings

District Enemy Spawns:
Stanfield - Sons Of Samedi
Carver Island - Vice Kings
Downtown - Ronin
New Colvin - Brotherhood
Sierra Point - Masako
1950's Steelport - Westside Rollerz

It's just a shame the Campaign audio lines can't be changed too.

(As an add-on, I'd prefer it if all Homies had their superpowers removed in Free-Roam... Not a fan of superpowers)
 
i was thinking for District Enemy Spawns too.

Its kinda hard for me modify the special spawns like saints and police for example. any changes will make my game load infinitely on startup
but i give up already and alternately manual place gangs in peds section gangs will not match any specific gang, ill just go it like this as GTA SA
 
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