Access To Helicopters During Missions

It bugs me that the game blocks access to my garages during missions.

At first I thought that I would just find the instruction or instructions
responsible for that and change them, but I couldn't find them, so I
decided to do an end run around them.

This cts file will spawn a Tornado and an Oppressor on top of Saints HQ
even during missions. Just use the elevator to get on the roof.

It also spawns a Tornado across the street from Aisha's house and one next to
Buy Jove, on top of an arch. (There is an elevator for easy access.)

Note 1: These vehicles are set with a 100% spawn rate, but thanks to in game coding
they still do not always spawn, so you may have to leave the area and then return
a time or two.

Note 2: There is a limited number of vehicle spawns possible in the game and I am
not sure what that number is. So if you use this and it gives you trouble
that is probably why.

For information on placing elevators and car spawns see:

Code:
Install:
To use add the following line to sr2_city.cts:
$Include: "chopper.cts"

Drop the edited files in the '1-MODDERS_-_PUT_YOUR_OWN_PERSONAL_MODS_HERE' directory located in
Gentlemen Of The Row/optional_mod_stuff and compile it. Drop your compiled files in your Saints Row 2 folder.

Code:
Uninstall:
If you need to uninstall this then just remove the '$Include: "chopper.cts" line
from sr2_city.cts and delete the chopper.cts file.
 

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It bugs me that the game blocks access to my garages during missions.

At first I thought that I would just find the instruction or instructions
responsible for that and change them, but I couldn't find them, so I
decided to do an end run around them.

This cts file will spawn a Tornado and an Oppressor on top of Saints HQ
even during missions. Just use the elevator to get on the roof.

It also spawns a Tornado across the street from Aisha's house and one next to
Buy Jove, on top of an arch. (There is an elevator for easy access.)

Note 1: These vehicles are set with a 100% spawn rate, but thanks to in game coding
they still do not always spawn, so you may have to leave the area and then return
a time or two.

Note 2: There is a limited number of vehicle spawns possible in the game and I am
not sure what that number is. So if you use this and it gives you trouble
that is probably why.

For information on placing elevators and car spawns see:

Code:
Install:
To use add the following line to sr2_city.cts:
$Include: "chopper.cts"

Drop the edited files in the '1-MODDERS_-_PUT_YOUR_OWN_PERSONAL_MODS_HERE' directory located in
Gentlemen Of The Row/optional_mod_stuff and compile it. Drop your compiled files in your Saints Row 2 folder.

Code:
Uninstall:
If you need to uninstall this then just remove the '$Include: "chopper.cts" line
from sr2_city.cts and delete the chopper.cts file.
Could you make the same mod but allowing the player to use the car workshops at any time, even during chases, and preventing the game from changing the vehicles we choose to tune and start missions with?
 
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