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  1. Quantum

    Spline Based Procedural Modeling in “Agents of Mayhem”

    Hurray! Volition is writing publications again!!! They haven't written any publications since 2014, and their past publications were always very interesting to me as a modder. I learned a lot from them. I'm so happy to see some new ones! If you've ever wanted a good look at Volition's...
  2. Quantum

    Agents of Mayhem: Physically-Based Materials in a Stylized Open World

    It's really sad how dead the Agents of Mayhem forum is (both here and on Steam). So I thought I'd post something interesting about AOM, particularly to people who are interesting in game engine technology. This is a presentation by Volition at the 2017 Game Developers Conference entitled...
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