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  1. Moff

    Editing .sim_pc files.

    I've been messing around with sim files for the last couple of days and thought i'd share my findings. I wrote a script for Blender that imports and exports data from a sim file. In order to use it, open it, copy it's contents into Blender's text editor and run it. File selection window should...
  2. Moff

    Texture unpacker script.

    Tried to write a script that extracts textures from SR3R peg files. Drag and drop .cpeg_pc or .cvbm_pc files on it to extract a single file, or, if you run the script without arguments, it will attempt to extract all peg files in the current folder and all subfolders one level below.
  3. Moff

    SR3R mesh import addon for Blender

    Modified my script a bit to import SR3R models. It works with the models i tried, but errors are possible. I only tested it on character\customization item models, it may not work with static meshes or cars and whatnot. Update 1: Added a function to import NPC head morphs. Update 2: Fixed an...
  4. Moff

    custmesh file list.

    I'm sure that there already has to be a list like this somewhere, but i couldn't find it. So, here. Contains the names of all the custmesh-xxx.str2_pc files along with the name of meshes inside them, their corresponding item entry names in customization_items.xtbl, and their in-game names...
  5. Moff

    Saints Row 3\4\Remastered mesh import addon for Blender

    Wrote a new plugin for importing models. I only really messed around with customization items, so i don't even know if the script would work with any other types of models, maybe not. Imports mesh, rig and morphs. I made sure that dimensions of the model and armature match the template from SDK...
  6. Moff

    Good news for modders!

    I just downloaded the most recent version of Blender (3.6.1), and apparently some time ago they finally fixed their .fbx import\export plugins, or at least the part of them that prevented models exported from Blender to work properly with SDK tools. I assume that it was because Blender used to...
  7. Moff

    Additional sliders.

    Adds a few extra sliders for character customization. They're all placed under jaw settings. Three of them allow you to morph between caucasian\black\asian\hispanic general head shapes. When they all are at 50, your head shape will correspond to whatever you chose in race settings. And there's...
  8. Moff

    Transparency on clothing items

    Hi. I wanted to edit the "Decker Specialist" suit by masking parts of the outfit, but i can't figure out a way to do it. I was editing some shirt recently, and i was able to make parts of it transparent by just editing the alpha channel on it's texture. I tried to do the same with this suit, but...
  9. Moff

    Problem with eyebrows textures

    Hello. So i've been doing some editing on a player character's textures, and until now it's been going just fine. I've edited png's extracted with pegtool, changed image format to 32 bit ARGB in peg_desc then repacked, and it worked for just about any texture out there - skin, hair, clothes...
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