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  1. M

    Bandit mask solution?

    Ok,so as we all know,the Bandit Mask isn't in SR4 (I don't see it in the mod releases in the SR4 forum,maybe I didn't look close enough?) because of some coding bullshit that makes it no worky. Here's the new thing. So I was dicking around the the "add menus to GOOH" mod and I was looking...
  2. M

    Extended Wardrobe

    Ok,so here's an idea. Can you remove the "cloth simulation" from the bandit mask and just have it be a static item? Also,what "cloth simulation" items are in the game that could be replaced with the mask? And,finally,could you look into enabling the Uncle Same beard? It doesn't show up in my...
  3. M

    knife in first mission

    I think he means he wants the knife takedowns from Zero Saints Thirty.
  4. M

    Extended Wardrobe

    Ok,so here's a question. What's the deal with the Bandit Mask? Does it fall under the "cloth simulation" problem or is it something else? Idol mentioned it in the official SR forums,but I was wanting to know what specifically is wrong with it.
  5. M

    The "generic superhero" suit.

    Would it be possible to alter the texture so that the Color 2 effected the gloves and boots and not just those rings above them?
  6. M

    Cat suit separated?

    Probably be easier to import them from SR3 and remove the cat suit to give more room. And maybe import the bandit mask too. ;)
  7. M

    Minigun Madness

    I was wondering if you could just make the armless minigun a costume for the Alien SMG. Cause it looks bad ass but I don't really need any more OP guns and the Alien SMG could use a pick me up like that.
  8. M

    A question of colors.

    Ok,so it's not just recoloring the textures to the designated "change this color" colors. Nice to see the old tricks are still around. ;) Still,I wonder why it doesn't just auto detect the color change colors like the old games used to.
  9. M

    A question of colors.

    Ok,so,here's the question. How does SR4 handle color changing on outfits/vehicles? See,back in the day,the way palette swapping was handled was to make the sprites or textures with a designated color reserved for color changing. What this means is the sprite or texture would be made in crazy...
  10. M

    Bandit mask

    Seconded.
  11. M

    Back To 1950's

    Actually,there's not much in 1950s. It's basically a small area. Largely,it's only good for collecting old cars and being a jerk in Pleasantville.
  12. M

    Known bugs/fixes thread.

    1. The Escape mission. Bug: Doors are closing too fast for you to get through. Fix: Your computer is on the low end for running this game and it's throwing off the door timing. Lowering your resolution and graphics settings usually fixes this. If it doesn't,try running it in co-op with someone...
  13. M

    What the hell is this ???

    Try using vehicle delivery. You usually teleport to the vehicle.
  14. M

    Big Bow Hair Accessory

    There is a way to get the Bigger Bow while you wait for the mod. Use the IS to make a character with the bow. Save it to the community site. Download it in the game. You'll have the bigger bow,but it won't be in your wardrobe. You can,however,get it back by reloading the character from the...
  15. M

    Emu Monster Truck?

    Seconded!
  16. M

    From a dubstep gun to a metal gun?

    Might have to put an epilepsy warning on a Dragonforce gun. :p
  17. M

    Additional clothing for sale

    I dunno,that "amazon" stuff could be part of the Comics Pack stuff which will probably be DLC later. Like I said,one of the big problems with data mining blind is you don't know what's just unused and what's going to be DLC for later. Which is why I say if you're going to have on disk...
  18. M

    Wearable Neko Outfit from Super Power Fight Club

    Looks like all you'd need is an eyepatch,the ears,and the arm pieces. You can fudge the rest with what's in the game already.
  19. M

    Additional clothing for sale

    Boy,you guys sure overthink this stuff a lot. Ok,here's a quick way to make a Ronin jacket without having to work with meshes. Step 1,take the Ronin jacket texture from one of the Ronin meshes. Step 2,find a jacket that's already in the game that's close to what the Ronin jacket looks like. Step...
  20. M

    From a dubstep gun to a metal gun?

    Well,in all honesty,all you'd need is an audio level reader and have the gun "fire" when certain levels are reached. Remember,sometimes,the best tricks are the simplest. So when one level spikes,one part of the gun "fires" and when the bass hits,another part of the gun "fires" and it all creates...
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