They finally patched that challenge? I actually haven't played SR:IV in a month or two. ^^; Sure, I'll see about updating the mod, and sorry about the late reply.
Yes, it will. Once the challenge completes, the game flags it as done, and stops logging progress for it. I honestly don't know how to go about fixing this.
Definite request- The teleport remote player/host commands from SRTT's SB+. I fondly remember trapping my friend in mission zones after he stole my cars... xD
So it's not a limit on the number of upgrades available? I have no idea what else could do that... beyond my meager knowledge, at least. Maybe a more experienced modder, or Volition staff, would know?
I'm actually doing some on-the-fly edits to the values as I'm recording them myself, so that list is likely out of date. ^^;
It should, but only on your side. Your friend isn't gonna have the lowered values.
I almost had to, but I got about a third of the way there and decided it'd be easier...
Every time I load my save game, it resets all my weapon upgrades. I had them all... :c
EDIT: So I loaded, used cheats (Thank you Idol) and gave myself the money to re-buy all the upgrades. Did so, saved, quit, and re-loaded. Now they're all still there. So, fixed! :D
That MAY work, depending on if I was right with my speculation above. If I was, it means finishing the challenge on "Call Me Cheater" or such registers it as done. Once it's registered that, it will stop detecting distance travelled, because you're "done" with the challenge. Again, may be wrong...
I think once you reach the challenge, it registers as done permanently. So once it's "done" on easy, it'll stop registering your distance, thinking the challenge is already done. I'm really not sure how to make a workaround for that... I'm still pretty new at this. This is my first actual mod...
That... would be a very long list. 0_0 But here's the Alien Vehicle distance challenge.
Call Me Cheater- 6,561
Make It A Cakewalk- 22,965
Average Joe- 45, 931
Give Me A Challenge- 65,616
Balls of Steel- 131,233
By the way, for everyone here, I did a full challenge revamp mod that does all of them, including this one. Check it out here. http://www.saintsrowmods.com/forum/threads/trueblues-challenge-revamp-mod.4058
It was probably left over from early in development, before super powers (Or before they made vehicles near-obsolete)
All right, long as your question was answered. And you're welcome! ^>^
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