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  1. GPZ

    Child's Play DLC

    http://store.steampowered.com/app/247296/ Looks really good. Says that it's time-limited, but that's understandable.
  2. GPZ

    Extended Wardrobe

    Extended Wardrobe (Version 1.1) This modification adds over 30 "new" (previously-hidden) items to Planet Saints (a.k.a. Planet Zin); It is an elaborate successor to 50percentJoe's original add-on. Installation: Simply unpack to your root Saints Row IV folder. Please note that all of the files...
  3. GPZ

    Pirate's Booty DLC - I want to pirate this so bad.

    New DLC is just out:http://store.steampowered.com/app/247299/ Argh or Nargh?
  4. GPZ

    Enabling "Hair accessory color" Shader on SRIV Hairstyles

    One thing that was absent from the huge amount of new hairstyles in SRIV was the "hair accessory color" feature that many hairstyles in SR:TT had (and still do in IV). While inspecting one hairstyle, "frenchbraid-01", I realized that it too had the proper setup for this shader (a colorless...
  5. GPZ

    Alternate Stand Animations V1.3

    A simple modification that changes the following animations on player characters: Female: Alternate single-handed firearms (pistol, stun-gun, MAC10) stand. Large firearms (rifles, MP5) are now held by both arms. Also fixes hunting shotgun stand animation. Male: Large firearms are now held by...
  6. GPZ

    Saints Row IV (Audio Format Differences?) Importing Personas from Saints Row: The Third

    I've been attempting to add more variety to the world in SRIV with more personas. As I suspected - simply placing a voice package in voices.vpp_pc does not work; Now, if I remember correctly, you guys said that the audio format is different in SRIV. In addition to that, I noticed that the SR:TT...
  7. GPZ

    Enhanced Gang Customization - VERSION 2.0 is out! Now with Zin Saints!

    Enhanced Gang Customization (Version 2.0) Gang customization is a neglected feature in Saints Row IV; My aim was to expand the amount of gang styles available while taking advantage of the new interesting character models available in the game. Features - New Gang Styles: Alien - Use Zinyak's...
  8. GPZ

    Saints Row IV Adding Zombies to free-roam

    I've had this idea to create a "zombie outbreak" modification that'll make zombies spawn throughout the world in addition to a small amount of human pedestrians (you can basically say that I'm aiming for an endless "Zombie Uprising" game that happens throughout the entire simulation). When I...
  9. GPZ

    "Simulation Override" Shaders do not show up when you load a savegame

    When you load a savegame, no matter which "Simulation Override" you have picked on the previous session, the one that shows up when you load the game does not have any of the special shaders that the sim. override should have. For example - load the Vintage sim. override, save your game and load...
  10. GPZ

    Saints Row IV How are textures are cached and read as "unique" in-game?

    I've been recently trying to improve the various Gang options in the game. One of the troubles I ran into was how the game reads and assigns textures to the NPC models. This happens when spawning a regular Morning Star in the world along with a Saints variant that uses...
  11. GPZ

    NPCs use unassigned personas

    For some reason, when you give an NPC a vocal persona - they may end up using another one that was not assigned to them.
  12. GPZ

    Saints Row IV Alpha Masking on NPCs

    I've been messing about with mixing and matching character heads, and since there's a lot of clipping on display that can't be solved without model editing I thought I could give alpha masking a shot in order to remove these clippings (as shown below) Is it possible to use alpha masking on NPCs...
  13. GPZ

    Saints Row IV About NPC Hair Shaders

    While examining various characters' textures, I noticed that some have "white hair" which suggests that they could take advantage of the random hair color shaders. However, copy & pasting the hair color data from one character to another simply does not work. Taking character "Linda" as an...
  14. GPZ

    Saints Row IV Restoring Cloth Simulation on NPCs

    I've been trying to fix the lack of "cloth simulation" on Morning Star 2 (The female African-American solider) from the Morning Star Saints customization. Upon checking the files for the Saints character, I noticed it is lacking a .sim_pc file, which would explain why it isn't animated in-game...
  15. GPZ

    Saints Row: The Third Full Package and Saints Row 2 in Humble Bundle

    For those who don't own Saints Row: The Third or Saints Row 2 on Steam yet - there's a new Humble Bundle with both games. You can pay $5.29 and receive the Saints Row: The Third Full Package. https://www.humblebundle.com/ Oh, and there's Dead Island also.
  16. GPZ

    Saints Row: The Third About Gang Customization

    Hello again! I have another question about a few things related to the Gang Customization feature in Saints Row: The Third. There are a few glitches or oversights with Gang Customization: Gang vehicles are spawned with random colors, and not the Saints purple, as shown in the menu. Gang mates...
  17. GPZ

    Saints Row IV Model Import/Export

    Hey there! I've been wondering about the possibility of giving our characters new clothes and new gang-mate designs to expand our selection further. Will the future Saints Row SDK include a model import/export feature?
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