I will and maybe before the SFX texture.
Atm i'm working on the city textures on SR4 because they are the same as SRTT , remaking roads textures etc.
Gonna give some update soon when i'm done with enough textures.
Still need to find out how to stop the glitch effect on walls in SR4 its disturbing.
Nop i'm not dead ;)
I've posted a message saying i will wait SRIV to come out for start work again my mod because the textures are the same in both games.
So i will go back soon on my mod and hope the modding tool will make it lil more easy for me.
When i say bump mapping i'm talking about the level of depth of it.
Some texture using it look more flat than others even if you make the depth effect to the max on a bump map texture it doesnt show properly in SRTT.
I'm using crazybump to preview my texture with bumpmaping and it really look...
Hello guys ! i'm posting to give some news.
For the mod its in stand by atm , cause i really wanna wait a fix for the noisey looking of the texture and its pretty hard to see if my work on the texture are good or not.
Hope you will understand it and i apologise for the issue my mod make in game...
Thanks a lot for the readme !!
I've just didnt focus on making one cause i was thinking only to make texture :oops:
Gonna be done soon.
I was away for some time cause of health problem and still have but i can spend some time on the texture now. ;)
I need to make a new one , i think it will...
Oopss forgot to delete all the wall with numbers.. need to check this , its what im using to see where the texture im working on is placed in game.
You'r welcome and thanks for the tips , maybe it will help others.
grainy noisey look is a really bad problem i keep trying to fix if i can but after many try i think its just the 3D engine who really dont like big textures.
Not fun to play with this problem i know and dunno what to do about it , the way the devs made the game is confusing.
I know for the...
News stand are actually in a file i didnt found yet so yeah its seperate.
The screens in first post are made using texmod, maybe i should delete them so no one get confuse.
New update : added some wall texture.
dont worry if you see numbers on other walls , its the one im working on.
http://hevon.saintsrowmods.com/Hevon HD Texture pack.rar
Yup started on walls i just need to find out where they are placed in the game so atm on every wall texture i can find i put a number and launch the game to see wich one are the first to edit.
Thanks a lot this really help me continue my work :)
I'm sorry if your comp can't run the HD texture but still nice of you saying what you think of it. :cool:
Alright some news now.
10 new texture done , well its 30 in total counting the bumpmap and shadowmap but eh not the one showing really...
Thanks for the screen.
I'm gonna try something with the texture to make it more lite kind of so your graphic card can take it.
I was actually make 2 version of the HD pack with one using maximum size of the texture and an other using smaller size but trying to keep a good quality.
Gonna do this...
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