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  1. zoum

    Editing some other files with hex editor

    The maxscript can just import the model (vertex and faces) not the uvmap. I think the Uvmap is stored inside the .gcmesh. You have to create the uvmap by yourself.
  2. zoum

    Gibbed tools

    I have another error when i try to update the customize_item.asm_pc file: Error: container 'custmesh_1632961668' is missing primitive data 'cf_body.gpeg_pc'
  3. zoum

    Gibbed tools

    How to update the customize_item.asm_pc file? When i try to update with the updateasm tool i have an Error: unsupported primitive type 9 <'Pcust mesh'>
  4. zoum

    custom models?

    We can just edit the vertex with an hex editor and we need to update some asm files... https://www.saintsrowmods.com/forum/index.php?threads/editing-some-other-files-with-hex-editor.255/
  5. zoum

    Editing some other files with hex editor

    The maxscript http://forum.xentax.com/viewtopic.php?f=16&t=7874 can load some custom item but lost the uvmap. I tried with the genki outfit and exported to .3ds and imported the .3ds back with Milkshape3d but i have to do the uvmap. With the float2txt tool i can use an hexadecimal converter...
  6. zoum

    Editing some other files with hex editor

    How i do: Firstly i edit the gcmesh with ultra edit i try some hex edit and i try ingame if that's works (only preload_items:( i can't test on customize_item... ) I upload the float2txt tool. How i use it: 1-I remove the beginning data inside brute_minigun_gun.gcmesh_pc i only keep the...
  7. zoum

    Editing some other files with hex editor

    I uploaded the vertex of minigun in wavefront obj and the txt file with the all data.
  8. zoum

    Editing some other files with hex editor

    The brute minigun have 2563 vertex i don't know if this model have a lod. 2563/3=854 I think this model have 854 faces.
  9. zoum

    Editing some other files with hex editor

    Good news:) I made a topic on the Xentax forum for asking help and mariokart64n work on a 3dsmax script. http://forum.xentax.com/viewtopic.php?f=16&t=7874
  10. zoum

    Editing some other files with hex editor

    I don't know where is the vertex index for the faces...
  11. zoum

    Editing some other files with hex editor

    I think each vertex have an id number (for the face...) and i have to search where is located this float. I have to found 3 vertex id number to know the face.
  12. zoum

    Editing some other files with hex editor

    Ok thanks for your research Loatheb. I'm not a programmer i just use a tool that's convert the data to float inside a txt file. I don't have build any plugin. I save the .txt (before to save it i remove some stuff) to .obj and i can load the vertex with Milkshape 3d. The data between each vertex...
  13. zoum

    Can't add new tattoos. Must be missing important step.

    Test mod i added a new tattoo. Warning i use the CJK_Nude_1.2.1_shaved mod so the customize_player.asm_pc contains the mod data. I'm based on the chest eagle tattoo i just make a duplicate entry and edited the name to tattoo_chest_test. I do the same thing into the asm_pc file (asm to xml and...
  14. zoum

    Editing some other files with hex editor

    Again the Gibbed.SaintsRow3.UpdateASM tool can't update the character_containers.asm_pc and customize_item.asm_pc. I can't try ingame my modding stuff inside the characters.vpp_pc and customize_item.vpp_pc archives :( I can just edit the preload_items...
  15. zoum

    Editing some other files with hex editor

    I working to isolate the vertex data from the others data inside shaundi.gcmesh_pc file. :) I'm not a programmer i just try to learn how some files works with an hex editor.
  16. zoum

    Editing some other files with hex editor

    I uploaded the edited dildo_bat. I can't update the customize_item.asm_pc file.
  17. zoum

    Editing some other files with hex editor

    Now i know where is located the XYZ bones position on the rig_pc. I want to update the customize_item.asm_pc for testing on player bones items but the Gibbed.SaintsRow3.UpdateASM crash: :( ccmesh_pc Error: unsupported primitive type 9 ('Pcust mesh') Please Gibs update your tool i want to try...
  18. zoum

    Editing some other files with hex editor

    Hi, I tried learning how some files works in Saint Row 3. I just started on dildobat.rig_pc with an hex editor. The .rig_pc are used for skeleton. I edited the position of a bone and that's works. I have to figure out how the others files works .gcmesh_pc ... Moderator Note: The info from...
  19. zoum

    RC Distance

    easy just edit these values inside tweak_table.xtbl: <Tweak_Table_Entry><Name>RC_vehicle_gun_max_distance</Name><Value>20000</Value> <Tweak_Table_Entry><Name>Vehicle_RC_self_destruct_camera_delay</Name><Value>20000</Value>
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