is there a good chance that the scribe pad files are the ones that have the values for song lengths for radio stations? it's the last piece of the puzzle needed to mod radio stations
the only thing we're missing is access to the table or file that controls song lengths. I was able to replace radio songs, but since the lengths didn't match, they ended up cutting each other off. If we had access to the radio tables like we had in sr3 and sr4 we could manually edit the song...
I don't know how exactly to word it, but when audio files are extracted (thanks rgbpanda!) they are basically just random strings of numbers and all of them are in a completely random order. So far I have only gone through audio files from "[...]/sr5/data/sr_city/audio but I will also be going...
When repacking the audio did the file size differences matter? and what version of wwise, specifically, did you use? because i know games can be picky about the version you use to encode the files before trying to put them into the game
it looks like work on this can be started thanks to rbgpanda. However, there are so many files/folders to go through and it's probably more complex than how they modded the menu music to be SR3. Especially if they handled the radio the way they did in SR3/4 with giving EXACT (to the millisecond)...
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