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  1. Möyh Mäyh

    Volition Game Docs

    https://saintsrowmods2.github.io/volition-docs/ Let's create a dedicated thread for this instead posting off-topic elsewhere. Contains documentation of Volition games. I posted this under SR2 since that's where most interest lies currently, but it's meant for all games.
  2. Möyh Mäyh

    SR2 Material doc

    I thought it might be a good idea to start documenting things properly. So here's SR2 material format, or what I know at least. This is based on what I've been doing with chunkfiles, but considering how similar the cmesh/smesh format looks at a quick glance, this may be useful there too. It's...
  3. Möyh Mäyh

    A map editor?

    A map editor built in Godot game engine. In it's current state it's more like a toy than a real tool, but I hope to grow it into something usable. Project source Download a build here. No changing collisions yet. Quick usage: Unzip and run the program. Open a chunkfile (Make sure there...
  4. Möyh Mäyh

    a map mod.

    The purpose of this mod is to showcase what's currently possible. This is very, very broken but it marks some kind of milestone. I built a g_chunk file from exported models. Go say hi to rayman. I'll post something in the chunk thread tomorrow.
  5. Möyh Mäyh

    chunk_pc

    https://www.saintsrowmods.com/forum/threads/chunk_pc-file-format.2663/ https://www.saintsrowmods.com/forum/threads/chunk_pc.3026/ Yo, I've been looking at these .chunk_pc files past weekend and have reverse engineered some info out of them. I have no clue on majority of the files' contents...
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