I'm modding the Gravedigger (gang shotgun), and I want to make it that 2 and 3 barrels upgrades use 2 and 3 shells per shot, respectively. I put in the appropriate strings in the Weapon Upgrades XTBL file,
<Ammo_per_Shot>2</Ammo_per_Shot>
<Ammo_per_Shot_OM>OM_REPLACE</Ammo_per_Shot_OM>
for...
Example, the DLC mission where you man a turret on a Bulldog and fight off aliens, that thing is too easy to destroy now that i beefed up all weapons, and it doesn't seem to have the same health as the normal Bulldog cars. How do i edit the HPs for it? Same thing for Jimmy's car in the other...
In regular game, it's done through spawn_info_ranks but I can't find any such file in DLCs when I extract them. I'd like to make the Alien chicks tougher, for example (since i buffed up all DLC weapons, they are now too easy to kill).
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