Search results

  1. -=SoA=- [Dirty Dan]

    Mods Ideas

    i kind of envisioned something like the Dishonored power wheel
  2. -=SoA=- [Dirty Dan]

    Mods Ideas

    A mod to switch between all the agents. maybe assigning number keys to be the classes and the agents under that class when pressing that button will be the group you scroll between. Or just making a radial menu to switch between them.
  3. -=SoA=- [Dirty Dan]

    Agents of Mayhem - Using .xtbl or .lua files

    Does the engine still accept .xtbl or .lua files in say the root directory like the previous saint row games?
  4. -=SoA=- [Dirty Dan]

    Stutters!

    game uses VRAM like crazy. With settings even on low it takes up almost my entire 4 GBs of VRAM.
  5. -=SoA=- [Dirty Dan]

    Mods Ideas

    I really wanna see an FOV mod, a mod that imports weapons like the Penetrator and Dub Step Gun. More custom costumes. And of course import Keith David.
  6. -=SoA=- [Dirty Dan]

    Modding Methods

    found this by opening up ctg\engine\ctg_engine.vpp_pc in notepad++ there are a bunch of script functions in there too. Also i dumped the strings from the exe and found a lot of possible functions for some lua scripting
  7. -=SoA=- [Dirty Dan]

    Modding Methods

    so what can you edit that is extracted? i guessed that the config files are in ctg\engine.
  8. -=SoA=- [Dirty Dan]

    Modding Methods

    so does the game still recognize loose .xbtl or .lua files? I know the game directory has changed. also the old modding tools dont seem to open the .vpp_pc files anymore.
  9. -=SoA=- [Dirty Dan]

    [Texture] Deadpool Mask

    how would i get to the texture. i would love to remake this into an HD texture!
  10. -=SoA=- [Dirty Dan]

    Visuals & Graphics HD Textures Pack Mod

    Could you please upload a working SR4 version? ive tried hours to get it working, i REALLY wanna use it in SR4.
Back
Top