I extracted interface.vpp_pc for the texture that I was working on. The texture file had three variations of ui_bms_credits; .str2, .cvbm, and .gvbm.
I extracted ui_bms_credits.str2_pc, which gave me two files: ui_bms_credits.gvbm_pc and ui_bms_credits.cvbm_pc. I unpacked ui_bms_credits.cvbm.pc...
I extracted interface.vpp_pc and edited the DDS file found in ui_bms_credits.cvbm_pc (not touching the ui_bms_credits.str2_pc file also found in the .vpp_pc). I packed the DDS back into a .cvbm_pc, but I'm not sure how to update the ASM. I tried messing with the code snippet you gave but I'm not...
I can't seem to figure out how to play .ogg files. I tried converted the .wav files from the interface_media.bnk_pc file with riffwave2ogg.bat, but when I import one of the files to Audacity as "Raw Data", only static plays.
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