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  1. BadMadScientist

    Non-glitching city

    Non-glitching city by BadMadScientist v. 1.0 This little tweak removes the effect of "pixelization" that show up on cars and pedestrians in Steelport simulation: Installation: Just move "tweak_table.xtbl" into Saints Row IV root folder ("...\Steam\SteamApps\common\Saints Row IV") Merging...
  2. BadMadScientist

    All weapons in freeroam

    All weapons in free roam by BadMadScientist Beta 1 "All weapons in free roam" wouldn't see a light of day without official Volition's (Saints Row The Third developer) feedback. Despite the mod's early stage, please consider this package a personal "thank you" shout-out to all of Volition's...
  3. BadMadScientist

    Saints Row: The Third Mission-only content in freeroam gameplay

    Hello, Volition! First of all, thank you very much for provided support :) Here's a thing that's been keeping me (and other modders as well) on toes for months: we've been trying to allow players use mission-specific weapons - like Murderbrawl's tiki-torches or Hangar 18 1/2 laser guns - in a...
  4. BadMadScientist

    Saints Row IV Steam preorder

    Hail to the Chief! http://store.steampowered.com/app/206420/
  5. BadMadScientist

    Jedi mod

    Jedi mod ver. 3.0 Babbling I've been trying to mod a lighstaber into SRTT for quite some time and it seems that I finally managed to get one that looks (and works) decent enough. Keep in mind though that SRTT's engine is very restraining when it comes to modding and creating a...
  6. BadMadScientist

    First-person camera experiment

    SRTT first-person camera experiment ver. 0.4 Warning Before I'll go into details, I have to move one thing out of the way: this mod won't turn Saints Row The Third into your favourite, award-winning firt person shooter. SRTT was meant to be TPP and that means turning it into FPP by an amateur...
  7. BadMadScientist

    Laserguns WIP

    Many of you have probably seen seen this. After releasing it I spent few days on trying to get all laser weapons to work. Since I achieved what can be even called a "success" (yes, those guns are "shootable") I thought that it was a good time to set up this thread and show a bit of my trophies...
  8. BadMadScientist

    StinkGun 1.0

    Many people complained at SRTT for not having the septic avenger. I asked Kinzie if she could hack into Stillwater's Weapon Research Facility (tm) and download some schemes for that specific toy. Only if she could know that Deckers were following her every step! Not only did they stole her...
  9. BadMadScientist

    Notoriety: male and female cops

    This mod became a part of shitface's awesomely awesome NPC behaviour and spawn mod. I really suggest you to download that instead. Click here. Read further if you wish to download female cops sperately. Well, I've been playing with XTBL files and somehow ended with this... With this little...
  10. BadMadScientist

    Swapping NPCs

    I'm trying to make my first SRTT mod. I grabbed the equipment and thought of tweaking this that and that. Then I came to NPC swap: I would like to have STAG soldiers as cops. I opened up character_definitions.xtbl and found lines starting with: <Character><Name>npc_cop</Name><_Editor> (...)...
  11. BadMadScientist

    Meet new ladies

    Have you ever heard of Basejump glitch? You jump from a high place (preferably: Saints HQ), open your parachute and choose your landing-spot by pressing E again. A car that shows up nearby landing-spot carries two random gang members... even those not released yet, yikes! So meet four ladies...
  12. BadMadScientist

    Carry people in freeroam?

    (I always feel bad when I register on a board and then ask for something in one of the firsts posts.... but I think this particular request might me do-able) So is there any way to make your character carry somebody else over the shoulder, just like Boss did in Nyte Blade mission? I understand...
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