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  1. huckleberrypie

    SRIV SDK Release B: Adding New Customization Items

    The SDK requires Python 2.6.6, which presented an issue with getting wxPython to install. Is there any other way around this?
  2. huckleberrypie

    Full outfit/costume mods?

    I see. When you made the CJ and Big Smoke mod did you just rig them as is without anything else to worry about as outlined in the guide?
  3. huckleberrypie

    Full outfit/costume mods?

    Can it use more than just one material?
  4. huckleberrypie

    Full outfit/costume mods?

    So I saw someone do a CJ and Big Smoke mod for SRIV lately, and I was wondering if there's a specific tutorial on porting full meshes as costumes/suits for the game as opposed to just clothes. I also have 3DS Max 2020 btw, which rules me out of the conversion tools for that suite apart from FBX...
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