I started making a relocated Zombie Uprising mod like this a while ago, and didn't experience the bright screen issue. But I was using SuperUI, with the Zombie Uprising HUD disabled. I just had a look in hud_zombie.lua and didn't spot any obvious values. I guess it's part of hud_zombie.vint_doc...
The original Police car textures are probably still being loaded from another peg. In your video, the textures change to the originals a frame or two before entering the garage, so I don't think it's the garage that caused it. Have a look at the pegs for the other police vehicles. If one of...
I was just thinking about going back to try modding gear ratios. This will make things easier! The design blends in nicely with the game's aesthetic too. Thanks, Cats!
One small thing; With the modern SuperUI HUD layout, the speedometer covers the weapon icon while you're driving so you can't...
Update to v1.1!
An option is now available to revert the gang members' colours back to what they were originally. (Must install GS+ models first.)
An option is now available to remove the Ronin Soldiers' Bike Helmets.
Cutscene Models are now in a separate folder, to avoid confusion for those...
It depends on what clothing items/outfits you have in your wardrobe. If there's not much there, you could just go through and delete everything from your wardrobe (especially saved outfits).
Players with existing saves likely already have a wardrobe filled with purchased clothing and saved...
This should be quite a useful list! The gallery on the wiki is only so useful currently, as it doesn't actually display the names of the characters. Just a description of each character.
In regards to the "Broken" looking characters:
Each character has up to three models:
- NPC (Gameplay)
-...
I did mean to update that mod after Cutscene Patch v1.4 released, as the included cutscene files are now unnecessary. I'll add an option to restore the original gang colors too.
Updated to v1.0.1
- The death scream should now work for Co-op Players. (Recoded the Co-op check, since the variable I used previously isn't set up where I thought it was. Co-op is now checked directly.)
This mod will randomise your equipped weapon every 15 seconds!
Versions are available for:
• Vanilla
• GotR
• GotR + Sandbox+
• GotR + Sandbox++
CAUTION!: Saving after installing this mod will remove all weapons (except the randomly equipped weapon) from your Inventory. In the event of this...
Nice! Because it's Variant name is "Gang_Saints", it will also appear in Gang Customization!
For anyone wondering, here it is at the S.P.D Impound in GotR:
Yeah, I had forgotten about that Samedi Limo, tbh. I can only imagine it's either an unused mission asset (eg: Mark Gabby's car), or was a placeholder for the General's limo. I'd love to know why there's a "Samedi Poo" Variant of the Septic Truck though!
With this mod, you can have your Saints drive any Brotherhood, Ronin, Samedi or Police related vehicle!
23 vehicles have been added in total!
NOTES:
- Everything in this mod was built on Vanilla files. If you are using another mod which modifies these vehicles, there may be missing Vehicle...
SR2ModManager already comes with a "mods" folder. You put your own folders inside of it which contain the mod files. Then you run "SR2ModManager.exe" and tick whichever folder you want to load before building your patch.
I saw your post here, and I too would currently recommend downgrading from...
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