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  1. Spadita

    I'm working on a huge modding project and I need some important questions answered

    Well, you need to edit that npc's peg files (.peg and .g_peg), the tool is basically called Peg Texture Tool That depends, some npc's have skins set on their texture files (peg files) or in xtbl files.. in my case i had to edit Gat's texture to make his skin more accurate to his sr1's version...
  2. Spadita

    Re-tooled Chop Shop Activity

    Looking good ngl
  3. Spadita

    Re-tooled Chop Shop Activity

    It shouldnt. You can find them on their .peg_xbox2 files.. you can try to add them in Sr2's files
  4. Spadita

    Re-tooled Chop Shop Activity

    For now is not possible to port Sr1's vehicles in Sr2. It would be amazing to see Gat using his venom tho..
  5. Spadita

    Characters Fix

    Updated: Removed The General's pendant on his chains
  6. Spadita

    Characters Fix

    Update: Fixed Johnny Gat's tattoo color
  7. Spadita

    Which mod is crashing?

    It doesnt show the mod list you have, can you please show us how your list looks like?
  8. Spadita

    SRTTR Toolkit (Concept)

    Doesnt this tool works for srttr? https://www.saintsrowmods.com/forum/threads/sr3-texture-utilities.566/
  9. Spadita

    NPC Model Swap assistance

    Nice
  10. Spadita

    NPC Model Swap assistance

    Honestly, is pretty much the contrary.. only few people were able to solve this without issues (Admixon for example). I wanted to port SR2's Playa to swap with Pierce once and didnt work out. Wished i could help but, im just like u in this situation
  11. Spadita

    Restored Train Stations

    If you want to use this mod along with GOTR and Juiced Patch, use GOTR's version. If not, use Vanilla's
  12. Spadita

    Rescue Ben King,Stilwaters,Picture replacement inside the church

    MEGA and Mediafire also works
  13. Spadita

    Cutscene Patch

    try to delete Improved firearm sounds line from loose.txt and check if it still show up
  14. Spadita

    Cutscene Patch

    I tested it up.. i dont see any police car, did you select any option on the .bat?
  15. Spadita

    Hud's Projects

    If im not wrong, they are separated in SR1's Hud (in interface-backend they are located in one of the .dds). In SR2 it should be in the same way (ofc, if we add those textures manually in interface-backend)
  16. Spadita

    Hud's Projects

    Tryed that a long time, but the Hud seems to go over it (the saint and health icon goes behind the HUD texture). I dont know where i can make those icon show up honestly, my theory is using hud.lua, but im not so smart with this.. plus, Saints Row 1's HUD most of it is hardcoded, which makes it...
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