I don't know why is that happening to you and it looks like it's on your end.I'm working now on the next release of this mod so I cannot troubleshoot your problem for now.Here is a potential solution: Open up sr3_city.lua and search for:
enc_surv_time(min_surv_time,max_surv_time)
Edit that so it...
What do you mean that they don't stop?The ambush simply takes forever or the encounters happen too frequently?
If the encounters happen too often then delete the mod files,download the newest version and install it again.
Open up sr3_city.lua and comment out line 105 OR search for enc_give_cash_reward() and comment it out.
There is already a mod like this for SR:TT.
Open sr3_city.lua and at line 45 and 46 you will find the variables responsible for the intervals(min_time_enc and max_time_enc).They are based on...
Ok the first update for this mod has been released,fixed some bugs and added a new cash reward system plus some little changes in the script code.
Fixed bugs:When you activated a mission/activity during the attacks then you would not receive your powers back
Cash feature:Cash reward begins to...
Yup,it's crib_ship_players_on_ship() .Only if I had known about that 12 hours ago,I wouldn't have gone all through all this coordinate-hoodish mess.
Still,I'm pleased that I made it without that function :cool:.
Random Encounters Mod - For Saints Row IV
Zinyak knows a lot about your past and all the shit you survived from.So he decides to throw the best he can at you in the moment when you are the most unprepared and vulnerable.
This mod makes the simulation much more unstable and unpredictable...
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