Thanks for this very well writen and discriptive 'how to'.:D
Would like to see a video of this if possible just to see your details in action.
Good work.:cool:
Is there a way to stop, prevent or disable the player character from taking a step backwards when using thrown weapons such as grenades and satchel charges ?:confused:
( including all thrown weapons: molotov cocktails / FIAJ / electric shock grenades )
The throwing animation is OK but after...
I got rid of all those shkanky hookers from my game back in May 2012 .
( all replaced in the spawn_info_groups.xtbl and characters.xtbl and all action nodes too...I don't do fat hookers...lol :eek::p )
This pic below may help you.
Thanks Admixon, that's some excellent close up pics.:cool:
You have a very good artistic visual talent.;)
I tried login at that site but it still did not work.:(
If you would please provide the formula, that would be very nice.:D
Thanks.
Nice work.:cool:
Would you please let us know the mesh files you tried thus far?
Have you been able to do the F-69 VTOL mesh and if so, would it be ok to ask for the .3ds file ?:D
Thanks.;)
The city environment in SteelPort for SRTT and SRIV has some very well done details that include a wide variety of differant sized trees that sway in the wind and cast shadows, plus it has many utility poles with wires attached that also cast shadows, which from a visual point of view is a very...
I thank you Admixon for the day pic, she looks good in any lighting.;):cool:
:eek:However the link above brings it to this page shown below.:(
Would you have any pics of her face in a closer view ?
Perhaps showing her face at an angle as shown below.
Thanks bro.
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