Alright, I found the atlas for the homies. It's in the misc.vpp_pc unpack it
find the interface-backend.cpeg_pc and the interface-backend.gpeg_pc
Use SR3TextureUtilities to unpack the cpeg_pc, make sure both the cpeg_pc and gpeg_pc are in the same directory or it will not work.
Find the...
Whoops my bad! I don't know if there is one, I just assumed since Saints Row IV is the most modded game in the series. I'll see if I can create a guide myself soon.
Yes, I think you have to edit the interface.vpp_pc which gives you the str2_pc files you need. Although, they are cpeg_pc files and I don't know if you have to extract them and repack them or not. I think there are guides for editing the icons for SR4 which should work the same for SR3
That's definitely not it, I installed Mission Replay and it worked fine. Maybe you're missing a step. If you are doing one character file, make sure you're doing its _high file too. It's also important to have the corresponding asm file inside your main directory with both of those files before...
I've had that same issue before. Maybe there are mods that you have that require that asm file. I don't exactly know whether you need to use powershell or not, but I've succeeded with it and never tried dragging and dropping into the tool. You could definitely have the SRIV Reelected edition...
So, basically. You unpack both vpp_pc files using both games' respective tools (SRTT = GibbedTools, SRIV = ThomasJepp). You will use this throughout.
Unpack both the character you want to replace (We will reference this as R from now on, this is your SRTT character) and the character you want...
Next, grab Viper's ASM Updater from this link: https://www.saintsrowmods.com/forum/threads/vipers-updated-asm-updater.13994/
Put the ASM_Updater folder into SRTT's main directory.
Put the packed STR2_PC files that you just packed into the folder alongside the vanilla character_container.asm_pc...
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