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  1. RollingVoxel

    NPC Model Swap assistance

    Actually, editing the hud at all in this game is extremely annoying it seems, so I'll need to do more research into it.
  2. RollingVoxel

    NPC Model Swap assistance

    Alright, I found the atlas for the homies. It's in the misc.vpp_pc unpack it find the interface-backend.cpeg_pc and the interface-backend.gpeg_pc Use SR3TextureUtilities to unpack the cpeg_pc, make sure both the cpeg_pc and gpeg_pc are in the same directory or it will not work. Find the...
  3. RollingVoxel

    NPC Model Swap assistance

    Whoops my bad! I don't know if there is one, I just assumed since Saints Row IV is the most modded game in the series. I'll see if I can create a guide myself soon.
  4. RollingVoxel

    NPC Model Swap assistance

    The guide hasn't been created yet, but if you're looking for the tutorial The video is unlisted Here:
  5. RollingVoxel

    NPC Model Swap assistance

    Yes, I think you have to edit the interface.vpp_pc which gives you the str2_pc files you need. Although, they are cpeg_pc files and I don't know if you have to extract them and repack them or not. I think there are guides for editing the icons for SR4 which should work the same for SR3
  6. RollingVoxel

    NPC Model Swap assistance

    Of course. That's why this is here of course, for anyone who wants to use it for their own projects. I am working on my own compilation mod anyway.
  7. RollingVoxel

    NPC Model Swap assistance

    It was both of us. Now you can let your imagination run wild!
  8. RollingVoxel

    NPC Model Swap assistance

    Good job. I knew you could do it.
  9. RollingVoxel

    NPC Model Swap assistance

    Are you using GibbedTool from here? https://github.com/gibbed/Gibbed.Volition/releases/download/1.0.2/volition-1.0.2-with-symbols.zip
  10. RollingVoxel

    NPC Model Swap assistance

    That's definitely not it, I installed Mission Replay and it worked fine. Maybe you're missing a step. If you are doing one character file, make sure you're doing its _high file too. It's also important to have the corresponding asm file inside your main directory with both of those files before...
  11. RollingVoxel

    NPC Model Swap assistance

    I've had that same issue before. Maybe there are mods that you have that require that asm file. I don't exactly know whether you need to use powershell or not, but I've succeeded with it and never tried dragging and dropping into the tool. You could definitely have the SRIV Reelected edition...
  12. RollingVoxel

    NPC Model Swap assistance

    I've always used it through powershell.
  13. RollingVoxel

    NPC Model Swap assistance

    I made a cleaner tutorial with commentary if you want to give it a look:
  14. RollingVoxel

    NPC Model Swap assistance

    Just use the one in Viper's Updated ASM Updater, just copy it to the main directory of SRTT
  15. RollingVoxel

    NPC Model Swap assistance

    No, it does the same thing if you delete or overwrite. The "Characters" folder is the unpacked VPP_PC we were talking about earlier.
  16. RollingVoxel

    NPC Model Swap assistance

    So, basically. You unpack both vpp_pc files using both games' respective tools (SRTT = GibbedTools, SRIV = ThomasJepp). You will use this throughout. Unpack both the character you want to replace (We will reference this as R from now on, this is your SRTT character) and the character you want...
  17. RollingVoxel

    NPC Model Swap assistance

    The tutorial is messy, but it should be easy enough to understand:
  18. RollingVoxel

    NPC Model Swap assistance

    I figured it out and successfully ported SR2 Shaundi to SR3 replacing the original model.
  19. RollingVoxel

    NPC Model Swap assistance

    Next, grab Viper's ASM Updater from this link: https://www.saintsrowmods.com/forum/threads/vipers-updated-asm-updater.13994/ Put the ASM_Updater folder into SRTT's main directory. Put the packed STR2_PC files that you just packed into the folder alongside the vanilla character_container.asm_pc...
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