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  1. -SeaboundSaint-

    Sandbox++ v0.9 (Warp to Activity Markers + Ghost Town Mode)

    I have made a few tweaks to nclok1405's Sandbox++ to make it compatible with the LUA Loader from Seabound's Essentials. (Functionally, nothing is changed other than how the script is loaded.)
  2. -SeaboundSaint-

    Gentlemen of the Row

    I have separated GotR's LUA functions from sr2_city.lua into their own .lua file to make it compatible with the LUA Loader from Seabound's Essentials. (Functionally, nothing is changed other than how the script is loaded.)
  3. -SeaboundSaint-

    Vehicle Modding Questions And Tips

    You can do multi-line find and replace in base Notepad++ (no plug-in required). Just highlight what you want to find/replace, then press CTRL+F/CTRL+H. It will look like the text is inline in the search box, but the line-breaks are there. You can even find just the line separator character by...
  4. -SeaboundSaint-

    Character Customization Change Player Voice with Juiced Patch

    My Juiced LUA Console crashes whenever I use it. I think it's to do with it using unlocalized text. Removing some mods which also use unlocalized text might fix it.
  5. -SeaboundSaint-

    Animations Fix

    I tested the GML4 anims a while ago and forgot all about it. Despite their names, they appear to be leftover versions of some of the Saints Row 1 Pimp Cane shotgun animations. gml4_2h_rd_to_sd - Pimp Cane Ready to Pimp Cane Stand gml4_2h_sd - Pimp Cane Stand gml4_2h_sd_idle_a - Idle A...
  6. -SeaboundSaint-

    Saints Row 2 Juiced Patch

    Like I said; If things can't be added, I'd imagine they can be changed/swapped.
  7. -SeaboundSaint-

    Saints Row 2 Juiced Patch

    Ah, okay. I always thought that because of what I assumed to be placeholder DLC meshes in the base game, like for Tera and the Unkut clothing items.
  8. -SeaboundSaint-

    Saints Row 2: Juiced Patch Mod Manager

    This will hopefully streamline the process for those wanting to enjoy our mods! A couple of issues I've noticed on release: 1. I get this error every time on launch (it works fine though): I am using an older Juiced version atm, though (v7.6.0). 2. Would it be possible to either: A...
  9. -SeaboundSaint-

    Saints Row 2 Juiced Patch

    I'm thinking of this as a fresh slate. DLC is something which should have been available for PC from the start, yet no one imagined it would ever happen. So over the years, we all made use of the empty space reserved for DLC to make our own mods, including IdolNinja with the GotR mod collection...
  10. -SeaboundSaint-

    Modding mishaps: SR2

    I think I broke the spotlights... This scene certainly looks... chaotic...
  11. -SeaboundSaint-

    Installing GotR using Juiced v7.1.0 or later (for beginners)

    If you're following this guide, you don't need to build a "patch.vpp_pc", or even touch "Create_Custom_GotR_v1.9.2.bat" at all. Instead, you manually copy GotR's files into the Juiced "Mods" folder. The instructions in this guide show you how to do that. If you're doing it the traditional way...
  12. -SeaboundSaint-

    SR2 | Share your cool/funny screenshots

    "I suggest you keep your head down." "Wandering around for hours!? Ughhhh!" (Btw; Cutscene ragdolling probably explains this...) Other recent nonsense:
  13. -SeaboundSaint-

    Modding mishaps: SR2

    Ragdolled in a cutscene and became a mouse...
  14. -SeaboundSaint-

    Installing GotR using Juiced v7.1.0 or later (for beginners)

    GotR's music.xtbl only changes the music for the Main Menu (SYS_FE_MUSIC) and the Pause Menu (MUS_PAUSE_MENU). You should be able to just install that music.xtbl when the DLC comes around, but there are a few extra songs added for the Main Menu. So if they're really that tight on memory, who...
  15. -SeaboundSaint-

    Zombie Uprising On Mt Claflin

    It's unfinished, but I'll message it to you.
  16. -SeaboundSaint-

    Zombie Uprising On Mt Claflin

    I started making a relocated Zombie Uprising mod like this a while ago, and didn't experience the bright screen issue. But I was using SuperUI, with the Zombie Uprising HUD disabled. I just had a look in hud_zombie.lua and didn't spot any obvious values. I guess it's part of hud_zombie.vint_doc...
  17. -SeaboundSaint-

    Modding mishaps: SR2

    The original Police car textures are probably still being loaded from another peg. In your video, the textures change to the originals a frame or two before entering the garage, so I don't think it's the garage that caused it. Have a look at the pegs for the other police vehicles. If one of...
  18. -SeaboundSaint-

    [PC] Speedometer

    I was just thinking about going back to try modding gear ratios. This will make things easier! The design blends in nicely with the game's aesthetic too. Thanks, Cats! One small thing; With the modern SuperUI HUD layout, the speedometer covers the weapon icon while you're driving so you can't...
  19. -SeaboundSaint-

    Gang Styles+: Enemy Gangs Edition

    Whoops, my bad. I forgot to include the texture files for the original color models. Thanks for highlighting this. It should be fixed now.
  20. -SeaboundSaint-

    Gang Styles+: Enemy Gangs Edition

    Update to v1.1! An option is now available to revert the gang members' colours back to what they were originally. (Must install GS+ models first.) An option is now available to remove the Ronin Soldiers' Bike Helmets. Cutscene Models are now in a separate folder, to avoid confusion for those...
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