script check version 38(8 as symbol) on car models. in SR4 version 39(9 as symbol) therfore script not import sr4 cars. Need with notpad change hex 39 to 38 (or symbol 9 to 8) and you can import car model.
1) programs for convert player morphs to ped morphs not exist. You can only playing by lin recreated in IaD.
2)watch how made mission files and try write new
Well also you can try resuiting some ped with Asian morph in lin wear.
Game have car variables files in binary format. Also have source format but game don't use it. Also as I know cvtf file compiler not compilate sr4 files. Only sr3. Therefore you don't can change files and replace other gang cars for saints
That simple mod add Rattler, Stilleto, Lightning in city traffic.
Also Now Police Use 3 cars: Ferdelance(used in original game), Peacemaker, Gunslinger.
Screenshots:
For conversation in gta 4 not need sr3 bones because gta4 have diferent bone system. as I said, the model has no materials and applying textures to it will also fail.
In general, I used the player’s files from the game’s archives to convert a standard boss to vice city, but since he needs a...
sdk model dont have materials. You not can use that model for convertation in gta4. Use Ninja Riper for extract 3d model of boss. Face morphs on face be saved. For correct UV mapping on model install UV x 0.009765 in 3dsmax ninja riper importer window.
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