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  1. Clippy95

    Saints Row 2 Juiced Patch

    this will enable the cheat flag hence the pop-up, if you enable DisableCheatFlag=1 it won't do it, also the teleport is for waypoints not bookmarks
  2. Clippy95

    Inaccurate "View" Counts

    the answer is most likely web crawlers
  3. Clippy95

    Native Mouse Injection for SR1 with Mousehook

    Next update will have instantaneous weapon switching without having to open the weapon wheel akin to Saints Row 2 PC port, works with scroll wheel and thanks to marinesciencedude will also have 1-9 binds. EDIT: It also skips inaccessible weapons too.
  4. Clippy95

    .smesh orientation editor tool.

    looks like floats to me? from 000000D0 + 4 0xAF25643D = 0.0557 0x6F1203BB = -0.002 0x006F01BC = -0.0079 and so on, someone would have to toy around with each offset and see what they change though.
  5. Clippy95

    We have a favicon now!?

    I think the change came from when I asked for a Scripts & Plugins section for all the SR games, someone else then pointed out that SR2 should be at the top, I guess they did a bit more than that lol
  6. Clippy95

    Native Mouse Injection for SR1 with Mousehook

    It's mentioned here because the cut fine-aim in Saints Row 1 doesn't use share the game's original camera and stores it's angles in a different region of memory thus had to be implemented separately
  7. Clippy95

    Native Mouse Injection for SR1 with Mousehook

    Well HoldFineAim's purpose is to change the toggling of fine fim from toggle to a hold, (PC it was toggled with V), Saints Row 1 doesn't have Fine Aim so not sure how I could implement it there, the game does have an unused Fine Aim camera mode but again it's unused and my mousehook doesn't...
  8. Clippy95

    Native Mouse Injection for SR1 with Mousehook

    Tervel's Xenia plugins haven't been released to the public yet, RowInput and HoldFineAim are my mods, HoldFineAim is available too on Xenia Mousehook only
  9. Clippy95

    Visual bug on Xenia help

    You should ask in the Xenia discord server
  10. Clippy95

    Saints Row 2 Juiced Patch

    The low framerates were simply part of the cinematic experience.
  11. Clippy95

    Saints Row 2 Juiced Patch

    I never pushed the fix for this as I was writing into other data in the game, forgot to come back to it
  12. Clippy95

    Saints Row 2 Juiced Patch

    First time hearing of this and only seeing it on the PS3 version, it's most likely the FixFramerate option.
  13. Clippy95

    Native Mouse Injection for SR1 with Mousehook

    I updated mousehook with some new additions you can read on the github but primarily. Mouse to map cursor: Scroll wheel to weapon radial menu:
  14. Clippy95

    Native Mouse Injection for SR1 with Mousehook

    This has been merged to Mousehook's repo and is now available to download from the github releases.
  15. Clippy95

    RowInput (Custom controller schemes, such as Scheme B)

    I ported HoldFineAim to the Xbox 360 version for use in Xenia Canary Mousehook, it'll be eventually be in Mousehook as an option, it'll be enabled by default. EDIT: Was able to make the sniper hold to zoom in X360 version, doing the same for PC results in a crash, dunno why.
  16. Clippy95

    Native Mouse Injection for SR1 with Mousehook

    Didn't think it was possible but here's the better_drive_cam option as seen in my Saints Row 2 Mousehook and Juiced Patch, this makes the vehicle camera a lot more like the GTA Series, doesn't rotate with the vehicles rotation anymore.
  17. Clippy95

    Native Mouse Injection for SR1 with Mousehook

    Only works for Title Update 0 (Japanese release) & Title Update 1 (U.S)! Native Mouse controls in Saints Row 1? is this some reWASD or x360ce configuration that converts mouse to joystick movement? No! this actually implements native mouse injection to the game's camera matrix as seen in this...
  18. Clippy95

    PhantasyRowSDK - User Friendly Toolkit for SR1

    https://github.com/xenia-canary/xenia-canary/commit/764f230dd9883bfb63e3aea7642aac26f010e1bb That has been fixed for about a week now
  19. Clippy95

    PhantasyRowSDK - User Friendly Toolkit for SR1

    Changing it in both most likely caused a conflict you can even see the hash for TU0 and TU1 aren't the same, the addresses for TU0 are different from TU1 and vice-versa so a similar hash shouldn't exist in both
  20. Clippy95

    PhantasyRowSDK - User Friendly Toolkit for SR1

    You're using the TU1 set of patches?, , because this is meant for TU1, it seems to work for me.
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