for SRTT & Remastered and SRIV-Relected
MixFix is a runtime patch for Saints Row games, aiming to provide fixes and enhancements.
Currently some features and fixes:
- Fix vehicle engine audio breaking at high FPS
- Disable black bars
- BetterDriveCam
- BetterHandbrakeCam
- INI created on...
As per title, this is a simple script that makes vehicles explode on impact while on Adrenaline if said vehicle's velocity is above 20 m/s^2
Source Code
Idea came to me by @MasakoTeam, they showed me unused xtbl entries suggesting such functionality did exist (nothing else is leftover, this...
This has been merged into Juiced Patch 7.4.1+ and thus won't be updating this, the requested LUA files will be patched at runtime/display change.
I've also implemented IVRadarScaling there which inspired by ThirtneenAG's option in his widescreen fixes, it's only compatible on widescreen and higher.
For some users 7.4.0 might not work or crash at runtime (especially on Linux), this is due to me upgrading the project to C++23 due to including new hooking libraries that require it, next release (tomorrow?) will statically include everything that's required so it should work even without the...
spawn_npc options has been added to bling Menu with version 7.4.0 , also spawning the npcs isn't reliant on BlingMenu if you open the console (I believe insert is the default) and type spawn_npc name it'll spawn an NPC
Xenia does already support the ingame audio player, but I heard it's glitchy, either ways a recomp of any of those game wouldn't necessarily mean any of those mods you want would come to fruition the games code would still be obfuscated it might make debugging easier but the games code would...
For the past few days I've been working on a menu for that is structurally and visually based by aap's debugmenu for the GTA 3D series.
Saints Row 1 version: unavailable atm
To open press `, this is configurable within BlingMenu.ini to do a modifier toggle such as CTRL+M
the INI which is...
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