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  1. Clippy95

    Saints Row 2 Juiced Patch

    You were always able to import your own models into the game you just have to know how the models work and what the format consists of, and that is unrelated to Juiced Yes.
  2. Clippy95

    Saints Row 2 Juiced Patch

    7.8.0 is out now.
  3. Clippy95

    Humanistic Sliders: Evolution

    As I've said it's not an issue, you'll have to remove the data\shaders\standard\sr2-pixelate_c.fxo_pc shader by yourself from shaders_pc, it's a text file that is extension-less
  4. Clippy95

    Saints Row 2 Juiced Patch

    Give us crash logs. with no Gentlemen of the Row, it has issues/crashes of it's own that are out of scope for Juiced
  5. Clippy95

    Saints Row 2 Juiced Patch

    under [Debug] add FixGFL1_for_female_playas=0
  6. Clippy95

    Humanistic Sliders: Evolution

    If you were relying on modifying shaders_pc to remove the sr2-pixelate_c.fxo_pc shader, Juiced v7.7.0+ replaces shader_pc to add a fixed door shader, you'd have to edit the one in Juiced (removing it will cause issues)
  7. Clippy95

    CGallery & CHeight - Character Gallery & Player Height

    r5.1: Minor update, but camera height now is taken into account in all other shops. (previously it was only plastic surgeon)
  8. Clippy95

    CGallery & CHeight - Character Gallery & Player Height

    CHeight has been updated. Changelog r5: Now features coop-sync. (also technically this is the first custom internal network functionality mod for SR2) Added CoopSync > this allows for player heights synchronization on join/height update!, coop only of course. Added modifyPCR01 > patches...
  9. Clippy95

    CGallery & CHeight - Character Gallery & Player Height

    CGallery & CHeight is a simple script/pcr01 lua combo that allows you to store your characters design and to customize the player's height in-game live (which also saves to the game's save file and is loaded correctly) Simply walk into a plastic surgeon to use both features, Character Gallery...
  10. Clippy95

    Saints Row 2 Juiced Patch

    SeaboundSaint's Cutscene Patch never touched audio, it focuses on the actual cutscenes.
  11. Clippy95

    Saints Row 2 Juiced Patch

    There is IVRadarScaling in Juiced which will scale the radar down, the positioning of most HUD items is determined by the game's internal lua scripts and vint (Volition? Interface) documents, there is SuperUI which can move the health bar to SRTT's positioning but other than that there's nothing...
  12. Clippy95

    Gentlemen of the Row

    https://github.com/kobraworksmodding/Saints-Row-2-Juiced-Patch/releases
  13. Clippy95

    Gentlemen of the Row

    You're using Juiced 7.7.1?
  14. Clippy95

    Gentlemen of the Row

    you made a GOTR.txt in the same directory as SR2_pc.exe as in a notepad file not a GOTR.txt.txt?
  15. Clippy95

    Gentlemen of the Row

    This isn't caused by Gentlemen of Row It's a message I've introduced in Juiced 7.7.0 as people keep installing Gentlemen of The Row in conjunction with Juiced thinking GOTR aides in providing stability/fixes when it doesn't, also you're supposed to restart the game after making that GOTR.txt...
  16. Clippy95

    Saints Row 2 Juiced Patch

    They're probably the discord video links from our discord and discord does refresh their links every 24 hours and then so it's going to be outdated
  17. Clippy95

    Saints Row 2 Juiced Patch

    Just a heads-up for people updating with modded games if you have a modified loose.txt, you'll have to replace it with this update's loose.txt or add the new mods/JUICED - Shaders entry, otherwise you'll have broken models as some model replacements use these new fixed shaders.
  18. Clippy95

    Removed Camera Lock for Drift, Burnout and Nitro for SRTT

    I've just added an option to MixFix for both SRTT releases labelled as "BetterHandbrakeCam", not sure if it's what you want but it disables drift cam and you can move the camera while drifting EDIT: Just realized you meant burnout I am not sure if you can move with it, I'd have to recheck but I...
  19. Clippy95

    AltCameraModes

    Clarify, what current camera settings?
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